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Humble Weekly Bundle: Fantastic Arcade

aka: ALEA, CRAP!: No one Loves Me, HOKY, Hellmouth, Risky Bison, Wheels of Aurelia (Fantastic Arcade Beta Edition)
Moby ID: 75109

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Windows screenshots

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<i>ALEA</i>: start of the game and an explanation of the mechanics
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<i>ALEA</i>: title screen
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<i>ALEA</i>: supposedly some sort of collection can be stored or tracked here, possibly a feature not yet implemented.
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<i>ALEA</i>: the game promises more courses after passing the Steam Greenlight process.
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<i>ALEA</i>: Start for the Fungi environment
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<i>ALEA</i>: a giant yellow splash appears.
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<i>ALEA</i>: high score entry
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<i>ALEA</i>: selection screen for the Redwood level
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<i>ALEA</i>: start of the Redwood level
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<i>ALEA</i>: yellow leaves (?) appear.
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<i>ALEA</i>: some drastic changes to the colour palette
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<i>ALEA</i>: near the end of the level
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<i>ALEA</i>: start of the Clover level
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<i>ALEA</i>: swaying organisms
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<i>ALEA</i>: some darker colours
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<i>ALEA</i>: near the end of the level
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<i>ALEA</i>: overview of the high scores for the Clover level
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<i>CRAP!: No one Loves Me</i>: title screen
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<i>CRAP!: No one Loves Me</i>: the bar where the game starts.
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<i>CRAP!: No one Loves Me</i>: select a character by snapping a picture with a cell phone.
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<i>CRAP!: No one Loves Me</i>: exploring the starting environment.
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<i>CRAP!: No one Loves Me</i>: my character crashed through the window, which is something you are supposed to do.
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<i>CRAP!: No one Loves Me</i>: countdown before the other character is transported as well.
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<i>CRAP!: No one Loves Me</i>: split-screen multiplayer game
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<i>CRAP!: No one Loves Me</i>: when one character dies in multiplayer, the other one gets the majority of the screen for the rest of the level.
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<i>CRAP!: No one Loves Me</i>: selecting a new character.
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<i>CRAP!: No one Loves Me</i>: the start of the course
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<i>CRAP!: No one Loves Me</i>: there is a small gap coming up.
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<i>CRAP!: No one Loves Me</i>: boosting while in the air.
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<i>CRAP!: No one Loves Me</i>: crash into the cell phone to complete the level.
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<i>CRAP!: No one Loves Me</i>: I got the coffin back on the track.
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<i>CRAP!: No one Loves Me</i>: away from the track, now my skeleton character is floating through the air.
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<i>CRAP!: No one Loves Me</i>: a narrow section
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<i>CRAP!: No one Loves Me</i>: continue screen
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<i>CRAP!: No one Loves Me</i>: dead once again
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<i>Hellmouth</i>: main menu
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<i>Hellmouth</i>: the start of the first level with the instructions
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<i>Hellmouth</i>: I have got a head start.
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<i>Hellmouth</i>: bringing back an asparagus (or a pepper?).
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<i>Hellmouth</i>: you can also bake items in the pan. There is a *ding* when it is done.
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<i>Hellmouth</i>: bringing back a piece of watermelon.
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<i>Hellmouth</i>: end of the first round
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<i>Hellmouth</i>: start of the second round, here you need to make sauce.
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<i>Hellmouth</i>: I found a bottle of sauce.
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<i>Hellmouth</i>: both demons encounter the spiky hazard.
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<i>Hellmouth</i>: a level set on a dinner table.
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<i>Hellmouth</i>: I cannot approach the bottle on my opponent's plate.
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<i>Hellmouth</i>: the devil goes over the food.
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<i>Hellmouth</i>: the final verdict
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<i>Hellmouth</i>: start of a split-screen multiplayer game
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<i>Hellmouth</i>: another shot of a multiplayer game
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<i>HOKY</i>: title screen
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<i>HOKY</i>: countdown before the match
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<i>HOKY</i>: a game with two players in progress
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<i>HOKY</i>: preparing to score during the sudden death.
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<i>HOKY</i>: the game is over.
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<i>Risky Bison</i>: title screen
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<i>Risky Bison</i>: you arrive in the town by bus.
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<i>Risky Bison</i>: an example of a contract
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<i>Risky Bison</i>: buy your cacti here.
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<i>Risky Bison</i>: pushing a boulder to fill up one of the holes.
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<i>Risky Bison</i>: there are two options to put out fires.
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<i>Risky Bison</i>: one of the bison is driving a car.
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<i>Risky Bison</i>: your grandmother wants some cacti.
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<i>Risky Bison</i>: the hardware store
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<i>Risky Bison</i>: I've put down a warning sign.
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<i>Risky Bison</i>: at the bank
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<i>Risky Bison</i>: banking options
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<i>Risky Bison</i>: at the hospital, but you aren't hurt.
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<i>Risky Bison</i>: I've gone bankrupt.
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<i>Risky Bison</i>: some green creatures appear.
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<i>Risky Bison</i>: lawyers are chasing me and a part of the town is on fire. I'm driving a fire truck.
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<i>Risky Bison</i>: one of the houses has burned down.
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<i>Risky Bison</i>: high scores
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<i>Wheels of Aurelia</i>: title screen
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<i>Wheels of Aurelia</i>: car selection
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<i>Wheels of Aurelia</i>: the black line of text is one of two options.
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<i>Wheels of Aurelia</i>: the camera view regularly changes.
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<i>Wheels of Aurelia</i>: you are warned when there is a hitchhiker up ahead.
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<i>Wheels of Aurelia</i>: picking up a new character.
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<i>Wheels of Aurelia</i>: driving near the coast.
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<i>Wheels of Aurelia</i>: near the end of the first section
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<i>Wheels of Aurelia</i>: section completed
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<i>Wheels of Aurelia</i>: a postcard is shown while the conversation continues.
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<i>Wheels of Aurelia</i>: racing another driver for his car.
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<i>Wheels of Aurelia</i>: never mind the race, you can just keep talking.
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<i>Wheels of Aurelia</i>: driving a new car after having defeated the racer.
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<i>Wheels of Aurelia</i>: a paparazzo shows up.
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<i>Wheels of Aurelia</i>: game over with one of the many endings
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<i>Wheels of Aurelia</i>: high scores
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