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click click, drag and then click again then yawn. Thekwane Black (34) 2.14 Stars2.14 Stars2.14 Stars2.14 Stars2.14 Stars

Our Users Say



Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
85
I may not have enjoyed the return to WWII, but I really liked the game. I would like to see a more challenging title quickly on the heels of this one, as long as it can keep the same graphical and gameplay quality. I think the best way to enjoy this game is to disregard the subject and concentrate on how it plays. Sit back in a comfortable chair and introduce some new players to a fun RTS.
83
1UP (Jun 10, 2009)
As a game that I had heard very little about before release, Order of War snuck in under my radar. With its "RTS-lite" approach, it makes me, someone who's not a whiz at the genre, feel like I actually accomplish something during a battle, instead of reaching an impasse simply because I didn't mine enough ore or cut down enough trees during the beginning. While it does have a few shortcomings (mostly in the pacing), Wargaming.net really has a lot to build on with Order of War, and I would be thrilled to see a follow up -- perhaps even one taking place in the Pacific Theatre.
83
Gaming Nexus (Oct 21, 2009)
Order of War has a great single player campaign that lasts anywhere from 10-20 hours depending on your play style. Crank up the difficulty and prepare to be presented with a rewarding experience that provides replay value especially with the upgrade system. The graphics and audio, even though imperfect, will keep you engaged. If you can overlook some blemishes and prefer a solo experience, pick up this game and prepare to take command of a challenging but very fun game.
82
Game Informer Magazine (Oct 06, 2009)
Square Enix is certainly taking a risk by branching out into the real-time strategy genre, and it's difficult to say if this experiment will be successful financially. However, I can happily report that it pulled off a stunning game. Whether you're a hardened RTS veteran, an anxious newcomer looking for a fun entry point to the genre, or just someone who loves colossal action in a World War II setting, you owe it to yourself to give Order of War a shot.
82
Game Captain (Oct 07, 2009)
Order of War wirkt dafür, das einmal mehr der WW2 als Setting herhalten musste, doch recht erfrischend. Das Arcade-Spielprinzip macht Spaß und fordert gleichzeitig. Zwar bekommt man als Story nur wieder Aufgewärmtes vor die Nase gesetzt, allerdings kann die Missionsvielfalt überzeugen. Die Steuerung wie auch das Spielprinzip sind auch nicht neu aber einfach zu erlernen und kommen nur mit wenigen Problemen daher. Grafisch und in Sachen Sound kann man kaum meckern, obwohl es auch hier besseres gibt. Die Atmosphäre passt aber. Am Ende kann man daher sagen, dass Order of War nichts für den Hardcore-Strategen ist. Für Neulinge im Genre und Fans von actionreichen Panzerschlachten ist Order of War aber ein gutes Spiel.
82
GameZone (Sep 21, 2009)
With a wide array of adjustable graphical settings, Order of War is an experience that should be compatible with most decent computer platforms. That being said, it becomes a real visual powerhouse when the settings are cranked up, with layers of foliage and water effects dazzling the eye. The audio is equally impressive, with sharp cues and thunderously percussive elements immersing the player in their own private war. There is always plenty going on, and the battlefield feels consistently believable and “alive”. Despite the obviously strong precedent set by previous WWII strategy titles, Order of War has little to complain about and will definitely appeal to the hardcore tactician.
81
Gameplay (Benelux) (Sep 30, 2009)
Order of War is het licht in de duisternis voor iedere strateeg die op zijn honger zit voor wat WOII betreft.
80
Play.tm (Sep 25, 2009)
Order of War is an enjoyable title that tries its best to stand out from the overcrowded world of war-themed RTS games. Hardened RTS players may feel a little disappointed by the relative simplicity of the title and the fact that even on the hard difficulty level it isn't as challenging as many other RTS games. But for the average user, it is perfectly pitched. It's particularly pleasing to see Square Enix offer a tactful German Campaign, something that really isn't seen enough in other war games. If only the Allied campaign was as interesting - as it does feel a little like a predictable after-thought alongside the thoughtful German campaign. Despite that, Order of War is well worth a look for the casual RTS fan.
80
IGN UK (Sep 25, 2009)
Order of War is a good game. Not a great game, but a good one. It doesn’t bring anything revolutionary to the table, but it still offers a fun, quick and friendly romp into war-torn Europe. The game does a good job at delivering epic battles that can stretch for several kilometers. While having the camera zoomed out to the max is preferable for maintaining control, it still does not detach you totally from your troops on the ground; losing 1039 men and 28 tanks on Omaha Beach nearly brought a tear to my eye. While games such as Company of Heroes offer more detailed combat and explosions, Order of War lets you assume control of the action quickly, offering a fun and rewarding experience. If you’re a fan of real-time-strategies or WW2 in general, give this one a try, but don’t expect a reinvented wheel.
80
Overall the game is nicely dressed up, before each mission you get an intro movie that somewhat situates the battle in time, with some image material from back then and the properties (including plenty of numbers) of the weapons you can get going with. Also while playing your eyes get spoiled but you'll need a computer that's powerful enough to display all the eye candy.
78
Gameswelt (Sep 30, 2009)
Order of War ist ein leicht zugänglicher und dabei trotzdem unterhaltsamer und actionreicher Strategietitel. Versierte Haudegen werden zwar vielleicht etwas taktische Spieltiefe vermissen, doch als Ausgleich gibt das Spiel Einsteigern ins Genre eine gute Möglichkeit, erste Erfahrungen zu sammeln. Und zwar ohne dabei zu einem Napoleon mutieren zu müssen. Wer ein Strategiespiel mit cineastisch präsentierter Action genießen möchte, sollte einen Blick riskieren. Insgesamt ein ordentlicher Einstieg in den Weltmarkt für Square Enix und Wargaming.net!
77
Order of War isn’t a bad game, it’s just not a very good game for the typical PC RTS gamer. Order of War features gameplay that doesn’t require preparation or even any heavy planning prior to completing your objectives. Fans of games like Call of Heroes, Total Annihilation, and even War Craft will be left wanting more strategic options. On the flip side, newcomers to the RTS genre or gamers who can’t stand resource building will probably really enjoy Order of War. The game does have outstanding graphics, fast multiplayer and a lengthy single player campaign.
76
Gamers.at (Sep 25, 2009)
Order of War ist aufgrund fehlenden taktischen Möglichkeiten mehr eine interaktive Geschichtsstunde, als ein herausforderndes Strategiespiel. Somit bietet es zwar für Neulinge den idealen Einstieg ins Genre, erfahrene Weltkriegs-Kommandeure werden sich dagegen ziemlich schnell langweilen. Eigentlich schade, denn Präsentation und Missionsdesign können durchwegs mit den Genrekollegen konkurrieren, auch wenn man in der Zwischenzeit mit den gebotenen Kriegsschauplätzen keinen Preis für Originalität gewinnen kann und viele Gameplay-Features einfach nur dreist von der Konkurrenz kopiert wurden.
75
InsideGamer (Oct 04, 2009)
Het rare is dat, ondanks het positieve beeld dat ik van de game heb geschept, de game mij niet wist vast te houden. De game doet veel goed, laten we dat voorop stellen. De presentatie is sterk, grafisch is het top, de gameplay is vermakelijk en de missie-structuur steekt slim in elkaar. Maar hij mist iets. Misschien zijn dit de niet aanwezige innovatie, of de multiplayer die snel verveelt. Voor echte fans van het genre en mensen die eens een RTS willen proberen is dit zeker wel een aanrader, maar verwacht geen game die je nog een hele tijd zal boeien.
74
PC Games (Germany) (Sep 18, 2009)
Ich will Order of War mal zugutehalten, dass sowohl Square Enix als auch Wargaming.net wenig Erfahrung mit großen Projekten auf dem westlichen Markt haben. Massive und Relic sind zudem sicher keine schlechten Vorbilder. Aber so unverhohlen abzukupfern, ist dann doch etwas zu viel für meinen Geschmack. Zumal die gute Einheiten-KI und das intelligente Deckungssystem von Company of Heroes fehlen. Insgesamt ist Order of War aber ein solides, unterhaltsames Strategiespiel, das auf Nummer sicher geht, anstatt neue Wege zu beschreiten.
74
GamingXP (Dec 15, 2009)
Der Versuch sein Repertoire auszubauen, gelingt „Square Enix“ in diesem Fall nur bedingt. Ist man ehrlich, so riskiert diese Spieleschmiede mit solchen Produkten den mehr als guten Namen, der mit „Final Fantasy“ und Co. geschaffen wurde. Angesichts der Konkurrenzprodukte auf diesem Sektor kann „Order of War“ leider niemanden mehr von Hocker reißen, vielleicht findet man mit „Order of War 2“ wieder zu innovativen Tugenden zurück.
74
Digital Chumps (Oct 10, 2009)
Order of War is a solid RTS. It's not particularly innovating but it's simple to learn, difficult to master and really fun alone or with a couple of friends. The game does play a lot like a slower less intense Supreme Commander which isn't a bad thing at all. The pitfalls come in terms with the slow game play at times and the fact the Americans have the ability to drop elite infantry anywhere on the map which seems a bit over powered to me, but that's history for you and this is what the game is trying to emulate to a degree. Hey, and who said war was fair?
72
GameFocus (Oct 26, 2009)
Order of War was certainly one of the Real Time Strategy games that I was very interested in since I first saw it several months ago. Now while I am not completely happy with the overall experience since the game does not bring anything new to the genre gameplay wise and Relics Company of Heroes still offers the best World War 2 based RTS on the market. This is still a buy for fans of the RTS genre, but games should not expect something completely new.
71
Gamezone (Germany) (Oct 05, 2009)
Die mitunter kinogerechte Inszenierung, die Hinwendung zu historischen Details und die an sich stimmungsvollen Vor- und Zwischensequenzen (einschl. Original-Filmaufnahmen aus dem 2. Weltkrieg) können nicht darüber hinwegtäuschen, dass Order of War das Wichtigste fehlt, nämlich strategischer Anspruch. Es zählt letzten Endes nicht das Etikett, sondern der Inhalt der Flasche. Über 20 Stunden lang einen Fahnenpunkt nach dem anderen abzuklappern, ist eben auf Dauer wenig aufregend. Rundum ablehnen wollen wir den Titel dennoch nicht. Gelegenheitsspieler, die etwas mehr Tempo mögen und deren PC womöglich nicht über die aktuellste Hardware-Ausstattung verfügt, oder Genre-Anfänger, denen die Beschäftigung mit Produkten wie Hearts of Iron III oder Men of War einfach zu zeitintensiv oder stressig ist, werden aufgrund des simplen Gameplays und dem abgespeckten taktischen Anspruch schnell Zugang zu dieser Echtzeitstrategie finden.
70
Eurogamer.es (Oct 20, 2009)
Order of War no es ni de lejos un hito en el género, pero como suelo decir en la conclusión, es un juego divertido, que es lo que importa al fin y al cabo. Por lo demás, cumple en algunos aspectos más que en otros y se erige como un producto sólido para los amantes de la estrategia a gran escala, la Segunda Guerra Mundial o ambas.
70
Gamona (Oct 11, 2009)
"Schuster bleib bei deinen Leisten", heißt es im Volksmund. Square Enix möchte ich dieses Sprichwort gerne auf den Weg geben - zumindest teilweise. Trotz der geringen Erfahrung auf diesem Genre ist Order of War ein anspruchsvoller und umfangreicher Strategietitel geworden, der obendrein richtig Spaß macht. Das ist erstaunlich aber auch nicht verwunderlich. Denn man kopierte dreist bei der Konkurrenz. Ärgerlich nur, dass das japanische Plagiat trotz frechem Diebstahl nicht den Tiefgang und das taktische Niveau eines Company of Heroes erreicht. Vieles wirkt halbgar, wobei ich insbesondere auf das Missionsdesign und das Balancing anspiele. Das Kontrollpunktsystem ist ebenfalls enttäuschend. Zum Trotz gehen eigene Ansätze gänzlich flöten, was bei Square eigentlich überhaupt nicht üblich ist.
70
Gamer.nl (Nov 03, 2009)
Uiteindelijk zijn het vooral de kleine foutjes die Order of War tegenhouden een echte top RTS te worden. Zo is vijandige infanterie soms amper te zien, en kan de vijand daardoor zonder dat je het weet enorme schade aanrichten. Daarnaast toont de interface de levenskracht van vijandige eenheden niet, waardoor het moeilijk is om te zien hoeveel effect een aanval heeft. Order of War is daarnaast duidelijk een RTS gericht op de singleplayer-ervaring, want de multiplayer is niet erg diepgaand. Er zijn slechts zes speelvelden beschikbaar, en de multiplayer is een simpel gevecht om controlepunten. Voor een snel gevecht kan de multiplayer prima vermaak bieden, maar de inhoud is te schaars om echt lang te boeien. Ben je echter op zoek naar een simpele, maar toch uitdagende RTS, dan ben je bij Order of War echter wel aan het goede adres.
70
GameStar (Germany) (Sep 22, 2009)
Order of War ist wie Popcorn-Krieg: schnell und schmackhaft zubereitet, isst man immer wieder mal gern, aber eine vollwertige Mahlzeit sieht anders aus. Für richtig hohe Wertungsränge setzt sich das Spiel zu sehr zwischen zwei Fronten: Für Profis ist es zu simpel, für Gelegenheitsstrategen nicht spektakulär genug. Wenn Sie aber schnelle Schlachten für Zwischendurch suchen, sind Sie hier gut beraten, denn unkomplizierter geht’s kaum.
70
GameSpot (Sep 25, 2009)
Overall, Order of War is a fun game that's far more engrossing than the sum of its simple parts suggests. Although it doesn't show any ambition to innovate the WWII RTS genre, Order of War roundly succeeds in delivering all the thrills, drama, and grandeur you'd expect. While some players will sorely miss details like battlefield scavenging and squad micromanagement, most will be having too much fun to care. So, if you are itching for an epic tank battle or just need a simple RTS game to bait your friends into the genre, Order of War is worth your attention.
70
AceGamez (2009)
How much fun you'll derive from Order of War entirely depends what you are looking for in a strategy game. The hard-core searching for difficult challenges to overcome and healthy does of varied missions will likely not find much entertainment beyond the first few missions, but for the casual RTS gamer, for those who just like to watch things explode in as many ways as possible, this is a tough, occasionally quite tricky but fairly easy game that doesn't demand too much forward thinking yet rewards your efforts with a dizzying display of mindless destruction.
70
Game Over Online (Oct 20, 2009)
I think as a player who gravitates towards the more complex RTS games, that OoW is a little light for my tastes. It’s almost arcade-like, perhaps appealing more strongly to FPS players looking for a change of pace than the average RTS player. The lack of fog of war and resource stuff narrows the possible strategies that you would choose to employ considerably, and I miss that flexibility. I miss, if nothing else, that uncertainty about where the enemy is and how many enemies I’m up against and what he’s up to. OoW is a shuffling and redealing of RTS game elements that I believe have been found in better combinations elsewhere.
69
You have to be ready to put some effort into liking Order of War. The things you would logically try first are the worst of what it has to offer. It's not really as deep as World in Conflict or Company of Heroes, but it does simple strategy decently well, and looks good doing it.
67
Onlinewelten.de (Oct 01, 2009)
Dieser Schuss von Square Enix ging gewaltig nach hinten los, denn Order of War ist ein massiver Rohrkrepierer. Die gelungene Grafik kann nicht darüber hinwegtäuschen, dass man hemmungslos bei den großen Vorbildern World in Conflict und Company of Heroes gewildert hat. Gegen eine gute Kopie wäre dabei wenig einzuwenden, doch der viel zu niedrige Schwierigkeitsgrad, das hässliche Interface und die KI-Probleme sorgen für Langeweile und das dringende Bedürfnis, die Originale noch einmal aus dem Regal zu nehmen und Order of War schon nach wenigen Spielstunden weit nach hinten in den Spieleschrank zu stellen.
65
Order of War does little to justify a purchase above the likes of the truly great recent RTS efforts out there such as Company of Heroes or Dawn of War II, with its short campaign giving gamers a short distraction before they return to the triple-A titles of the genre for a fully-realised RTS experience. While it does have some redeeming qualities, this title just isn't worth the price of admis
65
games xtreme (Oct 21, 2009)
It’s hard to recommend the game when everything it does is done better elsewhere. World in Conflict, Men of War, and particularly Company of Heroes all give a much more interesting take on the pseudo real world strategy game, with far more interesting, challenging, and dramatic takes on warfare, but if you have played these to exhaustion, you may find some value in Order of War.
64
Overall, Order of War asks consumers to forgive quite a few major gameplay errors in favor of a $10 price cut from the PC standard MSRP. This is a game that will be a tough sell for anybody who is a veteran of real-time strategy games, but it's not entirely bad. The right type of gamer (RTS newcomer/casual tactician) will be able to have some fun with it.
60
In the end, Order of War is an average game that does nothing new or revolutionary beyond its presentation. It might appeal to RTS players who like simplicity in their games, but those looking for micromanagement or base building should look someplace else to fight their war.
60
Order of War could have been a lot better than it is. I have to give serious props to Wargaming.net for trying to mix turn-based grand strategy with more squad-based capture the flag type of real-time action. I wouldn't call Order of War a failure, but perhaps more of a blueprint for how this concept could be done more successfully in the future if they or someone else wants to learn from their mistakes.
58
Game Shark (Sep 28, 2009)
Order of War shows flashes of genius. A couple of small issues aside, there is never much doubt about where you need to go or which of your troops are in trouble. There’s no fog of war – a risky choice - so your mind is focused on what you need to do, not on what surprises are just over the next hill. The 3D maps work well for clarifying what patch of land will prove useful for that critical last stand. Some obviously talented people worked on this game. But there needs to be a little more creativity in the scenario and map design. The lack of creativity is probably the biggest black mark here. As good as the game looks, this is a setting that is so familiar that you can’t just give the player a bunch of 20 minute tank battles and call it a day. Not when Relic has experimented with resource capture zones and static defenses in Company of Heroes.
58
Game Revolution (Jan 21, 2009)
The streamlined aspects of the single-player campaigns that might attract those unfamiliar with real-time strategy games prove to be major issues in multiplayer. The lack of depth is disheartening. For instance, the developers have chosen to eliminate a "Fog of War" effect, which would normally hide your enemy's movements and allow for surprise maneuvers. While this is a boon to the solo game--it increases your sense of omniscience and keeps the pace moving briskly--it completely precludes an entire layer of strategy one would use against human opponents. Though the multiplayer still remains fun, it loses its luster in contrast to games (say, Company of Heroes) with more varied multiplayer modes and better community support.
50
PC Gamer UK (Oct 06, 2009)
You might hope the game redeems itself in Skirmish or multiplayer? Nope. While both modes are a relief after the constrictions of the campaigns, neither provides enough variety or surprises to be serious long-term propositions. Why a studio with such a solid turn-based track-record (Massive Assault) would want to venture into a genre as well-trodden as this one is a mystery. Order of War is irrefutable proof pretty Panzers are no longer enough.


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