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Rollcage

Moby ID: 1094

Windows version

An excellent and fun game!

The Good
Rollcage has a fair share of goodness about it, starting with the wonderful eye-candy: Rollcage has, without a shadow of a doubt, the best 3D engine in a racing game ever, and one of the prettiest engines regardless. Amazing explosions, shadows, effects and everything you can ever hope for in a wonderfully immersive 3D environment. You can't beat that.
Also, add the amazing sound engine -- Rollcage adds to its visual splendour the single best sound engine ever experienced in a racing game. Even in software mode (a la Sensaura's QSound engine), Rollcage excells, with spectacular 3D sound and a greatly enhanced aureal experience via wonderfully executed doppler effects. Rollcage provides the most immersive and enveloping sound engine in a racing game yet. I only wish it would support A3D 2.0...
Rollcage has a vast array of levels. Expertly designed and implemented, these levels provide for hours and hours of furious gameplay, and there's even a bizarre arctic level to which you can scream at your brother: "Hey stupid, you're such a bad driver you actually drove right into a submarine!"
Also, with a vast number of configuration options, almost anything is customizable in Rollcage! Wooohee!

The Bad
Just a couple of complaints:

  • Two or three of the levels are really, really annoying. But with so many to choose from, who cares?
  • The controls are way too sensitive, which leaves you with only two cars with reasonable road grip (Jet and Leon). Anything else will send you spiralling towards the nearest wall.



The Bottom Line
A really wonderful racing game, combining the best elements of Hi Octane with a few touches of Death Rally. Obviously we've come a long way since the classic Death Track!

by Tomer Gabel (4538) on March 21, 2000

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