🕹️ New release: Lunar Lander Beyond

Turtix

Moby ID: 27226

Windows screenshots

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Title Screen
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The first world; uses motifs from feudal Japan.
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A trapped fellow student and a guard.
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These red bubbles will help you jump up really high. Higher than a double jump.
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Teleporters can sometimes take you to secret locations.
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When you encounter a new type of enemy the game will remind you of your teacher's tip.
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The idle animation. You've got to hear it to believe it.
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First world's boss.
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The second world uses motifs from tribal sources such as Native American and Tiki origins.
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These birds on the arrow signpost represent savepoints within the levels.
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Watch out for the water. If you fall in you'll drown. Oh and mind that guy's projectiles as well.
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The second world's boss.
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The third world uses an Ancient Egyptian and "1001 Nights" Arabian motif.
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Both of these guys must be shot. You can't stomp them.
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These guys will shoot magic missiles right back at you. Really fast too!
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Take the floating platform across the spikes. Though worse comes to worse you can survive falling into the spike pits. You'll just be hurting quite a bit.
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Don't be too proud of finding the secret areas. They're mostly pretty obvious.
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The third world's boss. Shoot him when you can totally see him!
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The fourth world is just plain freezing!
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In the Arctic 4th world watch out for slippery bridges.
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Every world has night and day versions. Sometimes far and out of focus background objects will appear closer in subsequent levels giving a sense of movement in the world.
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The 4th World Boss.
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This old guy throws his words around....well actually his scrolls.
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The 5th and final world features Ancient Roman and Greek motifs. It also includes a lot of places to fall from.
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Surrounded by enemies.
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The final boss. Get this amulet and you'll sadly be done.
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The High Score Table.
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Main menu (in Russian)
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Intro to a level (in Russian)
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