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Extinction isn't what it could have been. The story is a complete afterthought but in its throwback sort of way, it doesn't feel out of place. In fact, the game may be most enjoyed by those who haven't moved on from the presentation of games from generations past when 3D first came to consoles. The problems mostly lie with the levels and objectives failing to evolve. After you beat the story you're invited to go do more of the same tasks in other game modes, but by then even the story will have worn out its welcome. Frequent camera problems get in the way of battling the Ravenii, and overall Extinction fails to deliver on the one thing it must get right, its man versus beast moments. They might be giants, but they're definitely boring.
Difficile de toiser l’humanité sans trébucher et Extinction l’apprend à ses dépens au cours d’une aventure tantôt grisante, tantôt insipide, mais ô combien frustrante. Iron Galaxy met du cœur à l’ouvrage, cela se ressent. La direction artistique et la fluidité des combats témoignent d’une envie de bien faire. Malheureusement, le manque de maîtrise et la redondance de l’expérience ne plaident pas en faveur de ce jeu d'action qui essaye, mais se rate sur de nombreux points.
Extinction shoots itself in the foot time and time again. It's so frustrating to see its good ideas buried under repetitive missions, a forgettable story, and embarrassing production values for its AAA price. Play one hour of it and you've basically done a bit of everything it has to offer; then it's rinse and repeat for as long as you can bear to stick with it. It's a frail and monotonous game destined for the bargain bin.