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User Reviews

Wins the award for best presentation Asinine (1006) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.7
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.0
Gameplay How well the game mechanics work and the game plays. 3.2
Graphics The visual quality of the game 3.6
Personal Slant A personal rating of the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.4
Overall User Score (11 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Pelit (Aug, 2010)
Mafia II ei todellakaan ole huono peli eikä edes pettymys. Nikon vuonna 2002 kirjoittama kuvaus ykkös-Mafiasta hyvänä mafiaelokuvana, jonka toimintakohtaukset pääsee itse pelaamaan, pätee tähänkin mainiosti. Hyvin kirjoitettua, intensiivistä tarinaa ja todella elokuvamaista ilmaisua tarjotaan koko rahan edestä, eikä peliosuuksissakaan ole niiden yllätyksettömyyden lisäksi kovin paljon moitittavaa. Harmi vain, että hieman isommalla panostuksella hahmoihin, dialogiin ja siihen itse peliin Mafia II olisi saattanut olla todellinen klassikko, il gioco di tutti giochi.
90 (Aug 24, 2010)
Mafia II doesn't just tell a great story then, but it's also a damn fine game to boot. While it can't strictly be defined as an open-world game due to the dearth of side-missions and distractions on offer, there's still enough here to warrant losing yourself in Mafia II's world of slick cars, sharp suits, money, power and women. And if all that doesn't sound like enough for you, then fuggedaboudit, ya mook!
Thunderbolt Games (Sep 08, 2010)
Yes, there could be more to do outside the main story, but you’ll appreciate the attention paid to the heft of a shotgun blast, or the fun to be had in a good old fistfight, elements that might have gone half-baked had the developers focused more on subsidiary activities. Ultimately thought it’s really Vito’s story that sticks with you most. Everything about Mafia II seems geared towards telling a strong tale. In the main menu, you begin the game by selecting “The Story” and each new mission is entitled as a new “chapter”. There are strong literary sentiments at work here and 2K Czech proves that strong characterisation, brilliant dialogue and slick cutscenes are just the ingredients needed for a thrilling plot. This medium is still in narrative infancy, but Mafia II goes a long to proving that it’s not merely literature and film that can tell a tale, but videogames too. Along with it, you get a damn fine game to boot.
GamersGlobal (Aug 23, 2010)
Mafia 2 ist ein epochales Actionspiel geworden, das die meisten Stärken des Vorgängers übernommen und teilweise ausgebaut hat. Die Story ist ebenso spannend wie packend inszenziert, allein mit der Menge und Länge seiner Cutscenes schlägt Mafia 2 die meisten Konkurrenten in die Flucht. Zudem sieht es auf allen Plattformen sehr gut aus, wobei ein gut ausgestatteter PC mit Geforce-Grafikkarte die Spitze einnimmt. Dennoch trüben einige Detailmängel den fantastischen Eindruck -- etwas mehr "Open World" hätte sein dürfen, die Kämpfe gegen die Polizei dürften noch etwas schwieriger sein. Alles in allem ein Musstitel für Actionfreunde, der sich selbst und seine Spieler erfreulich ernst nimmt.
86 (Oct 31, 2010)
Mafia II is a beautiful game, but one that takes things easy-going. Everything is worked out tightly but there's no typical open-world action where you determine things for yourself. In exchange you get a cinematic storyline, varying missions and an adult tempo and setting that reflect a filosophy that's rather interested in creating an atmosphere than giving you sweaty hands and an adrenaline rush. But what it is as well is an absolute must have for those that like linear games that immerse you and leave you with a feeling of fulfilment.
85 (Aug 26, 2010)
Keines dieser Versatzstücke könnte alleine ein Spiel tragen. In der Summe tragen sie allerdings zu einem glaubwürdigen Drama bei. Mit den zentralen Elementen - den Schusswechseln und dem Autofahren - inszenieren die Entwickler zudem intensive Höhepunkte, wie sie in jedes Hollywood-Drehbuch gehören. Nicht zuletzt sind die schauspielerischen Leistungen der virtuellen Charaktere sowie die hervorragende Kameraarbeit eine Klasse für sich! Umso bedauerlicher, dass gerade die Geschichte im Grunde aus lose verwobenen Kurzgeschichten besteht und die dunkle Seite des Protagonisten nicht mit der nötigen Konsequenz gezeigt wird. So sind es die kleinen Brüche wie die vielen sich ähnelnden Fußgänger, die Mafia II zwar eine Auszeichnung, aber keinen Oscar bescheren.
GameSpot (Aug 23, 2010)
Mafia II is an excellent return of a franchise with great promise. Vito and his associates are memorable characters in a city bursting with subtle visual details and violent undertones. The story pulls no punches, neither glorifying nor demeaning the difficult lives its protagonists lead--just presenting them with brutal honesty and letting you reach your own conclusions. After the 15-or-so hours it might take you to gun through Vito's story, it's hard not to come away with the sense that there should have been more to do in this beautiful city. Yet while you might be disappointed with what Mafia II doesn't do, it's hard to be disappointed by what this excellent game does do: deliver fun shoot-outs and pockets of shocking brutality in a world you're delighted to be a part of.
GamesCollection (Sep 12, 2010)
Mafia II è un gioco dal quale forse ci si sarebbe aspettato di più, soprattutto nell'ottica delle nostre possibili decisioni su cosa fare e cosa non fare. Ma, invece di un sandbox, ci si trova davanti ad un gioco lineare, che prenderà il giocatore per mano e lo porterà dall'inizio alla fine, senza bivi. Ma è qui che il gioco si salva grazie all'ottimo comparto narrativo. Come un bel film vi farete trasportare nella (mala)vita di Vito Scaletta, per poi uscirne senza tante pretese, ma comunque soddisfatti.
Brash Games (Oct 28, 2010)
Despite its limitations and dated looks, Mafia 2 presents a surprisingly concise campaign. At around twelve hours with no multiplayer options replay value is relatively low but 2K have a generous range of DLC on offer for those craving more after Vito’s story is over. If you’ve ever found yourself paralyzed by the choices in other open world games, Mafia 2 is a wonderfully condensed alternative.
Gamereactor (Sweden) (Aug 23, 2010)
I slutändan är Mafia II till Xbox 360 och Playstation 3 ett riktigt bra actionspel som man absolut bör uppleva om man gillar hårdkokta eldstrider och brylecreme. Det är dock inte briljant, som PC-upplagan, och det börjar nu märkas riktigt tydligt att våra kära konsoler börjar bli till åren.
Hasta los Juegos (Sep 04, 2010)
Esta es la principal pega de 'Mafia II': lo que hace, lo hace muy bien... pero para lo que son los juegos hoy en día, hace muy poco y deja cualquier otro modo de juego como extra para pagar aparte.
The Video Game Critic (Oct 13, 2010)
Mafia II may be a tough sell to those weary of the GTA formula, but if you're looking for a new kind of gangster experience you will not be disappointed by this quality title.
Game Revolution (Aug 27, 2010)
Flaws and linear nature taken into account, Mafia II is a beautiful, gripping, engaging game—and where it doesn't allow you to go is more than made up for by where it does. This is a game where I considered the toughest, most frustrating battle but due penance, for the privilege of seeing what would happen next to these characters I had come to know, occasionally fear—and yes, even Respect. What more does a made man want from life.
73 (Sep 06, 2010)
Mafia II is a fun game, with great story that will keep you plugging away till the end. With no side missions, or really anything else to do in Empire Bay, make no mistake, the story is the star of this game. It’s a unique approach for what is billed as an open world, but it really drives things forward on the first playthrough. Where it is going to hurt the game is on replay value. I’m afraid finding nudey pictures of playmates past and wanted Posters is not enough to bring most gamers back for a replay of the game. The story however may bring you back for a second go round. The game is engaging, and very well acted, that is the bread and butter here.
XboxAchievements (Sep 11, 2010)
Mafia II’s strengths lie in its high production values and the cinematic experience it offers. Not very often will a developer capture the ambience and mood of a period like 2K Czech have done here. The emphasis on story seems to have been made at the detriment to the rest of the game. The mission structure is mundane and repetitive, the scarcity of set-pieces is perplexing and the lack of interaction and ability to explore the rest of the world seems like an odd fit. If you’re looking for a great story – with an odd ending admittedly – and a perfectly recreated 1950s America, then Mafia II is for you. Just don’t expect much in the terms of actually emphatic gameplay.
70 (Sep 15, 2010)
Mafia 2 is a game that is driven almost entirely by its strong narrative, but is held back by a lack of variety and an apparent removal of features. That is not to say that it is a bad game, far from it, but I cannot shake the feeling that it has not lived up to its potential. It could could have been a contender instead of a bum, to paraphrase the man whose face the protagonist has borrowed.
70 (Aug 23, 2010)
Mafia II is een sfeervolle game die het vooral moet hebben van zijn sterke verhaal en geloofwaardige spelwereld. Het spel neemt echter te weinig risico om opnieuw net zo’n impact te maken als het eerste deel. Het houdt de touwtjes te strak in handen wat betreft de vrijheid van de speler en biedt te weinig interessante missies tegenover de vele opvulling.
70 (Aug 27, 2010)
Mafia II parvient sans mal à nous immerger dans les années 40 et 50 grâce à une totale maîtrise de l'époque. Beau, fin, soigné, celui qui se rapproche en réalité plus du jeu d'action que du GTA-like réussit techniquement quelque chose d'impressionnant malgré une performance inférieure à la version PC. Malheureusement, il n'est pas l'expérience inoubliable que nous attendions tous, la faute à une histoire un peu expédiée et à un gameplay convenu. Des 10 heures de jeu, on retiendra cependant cette volonté de 2K Czech de tout miser sur l'ambiance et sur la narration que l'on ne peut que saluer.
Giant Bomb (Aug 23, 2010)
Playing Mafia II gives you the feeling that the developers put more emphasis on telling a great mob story than designing a great video game, but had to split their attention too much to effectively do either one. That story would have probably been better served if the game had shed its superfluous open-world trappings and focused on quicker pacing and greater diversity in the mission design. There are a lot of great mob stories out there already, and this one needed more focus to stand out next to all the memorable tales that came before.