Super Meat Boy Reviews (Xbox 360)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

One of the finest platformers in recent memory. 雷堂嬢太朗 -raido.jotaro- (60766) 4.8 Stars4.8 Stars4.8 Stars4.8 Stars4.8 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.3
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.6
Story / Presentation The main creative ideas in the game and how well they're executed 3.9
Overall User Score (9 votes) 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Brash Games (Nov 04, 2010)
Super Meat Boy is one of the hardest games I’ve ever played. It highlighted my failings, mocked my willingness to keep on trying, teased me constantly with rewards just out of my reach and, just when I thought it was over, threw me back in to complete the whole range of alternate “dark” levels before I could put it to bed. With a fantastic sense of humour and a timeless story of love, loss, betrayal and princesses in other castles, Super Meat Boy is the essential platformer of this generation. As perfect as this type of game can get.
Xboxygen (Oct 30, 2010)
Malgré la difficulté vous serez toujours partant pour retenter votre chance, vous lancer joyeusement sur les murs avec des petits bruits de viande sanguinolente, virevolter avec agilité entre des scies bien aiguisées, ... tout ceci grâce à cette maniabilité parfaite qui ne laisse pas de place à la chance. Si vous échouez, c’est uniquement de votre faute, et non pas à cause de la structure bancale du niveau ou d’un passage mal pensé. Bref, le jeu avalera avec facilité des heures et des heures de votre précieux temps, à moins bien sûr d’être allergique au principe du Die & Retry. Là où Braid mélangeait la plate-forme au casse-tête temporel pour vous faire cogiter, Super Meat Boy se contente de mettre vos réflexes et votre agilité à l’épreuve, mais il le fait aussi avec beaucoup de brio. Même sans son offre de lancement, soit pour 1200 MsP, on ne voit vraiment pas ce qui pourrait vous faire regretter votre achat.
Gamestyle (Oct, 2010)
Super Meat Boy is unlikely to touch the sales records of the powerhouse physical releases. However it may well find itself as a surprise entry to may game of the year lists. What it does, it does to absolute perfection. Super Meat Boy is a game made by sadists, for masochists.
Gamernode (Oct 28, 2010)
It may be too early to tell whether or not Super Meat Boy will be regarded as a 2D platforming classic, but it has all the makings of one. The game perfectly blends extreme difficulty with an immense feeling of reward and accomplishment. From a pure gameplay standpoint it controls wonderfully and each and every level has something new in store. Super Meat Boy may be a downloadable title but overall it's one of the best games of the year.
The A.V. Club (Oct 25, 2010)
Super Meat Boy is one of the best platformers ever made. Yet that statement underestimates the game’s achievement, which transcends mundane considerations of genre. McMillen and Refenes deserve consideration as this generation’s Shigeru Miyamoto, but not just because they’re clever at placing platforms and bottomless pits. They’ve recaptured the enthusiasm of those Super Mario Bros. days, where a sense of wonder stemmed from the pure excitement of seeing what the game would show us next. Super Meat Boy expresses a deep faith in the joy of gaming for its own sake, and for those who keep that faith, it’s an extraordinary triumph.
As if that wasn't enough, every time you get an A+ Grade time on a level, a twisted, nightmarish version is unlocked, complete with its own leaderboard. This may well be the best tenner you ever spend.
Giant Bomb (Oct 19, 2010)
Super Meat Boy knows exactly what it wants to do, which is to baffle, entertain, and frustrate you, to fill you with joy and rage in equal measure. And by God it does all those things without apology. This game is most certainly not for everyone--if you can't handle extremely hard games, you're better off marveling at this spectacle from a distance--but those who can stomach the difficult and appreciate the bizarre will take every ounce of punishment Super Meat Boy dishes out and beg for more.
1UP (Oct 18, 2010)
And yet, Super Meat Boy's greatest strength has to be how it never takes itself too seriously -- as maddening as some of the levels got, I could never stay angry at the game for too long. So, yes, it can be frustrating, but getting past those roadblocks also leads to the game's most memorable moments. If you give it a chance I'm sure you'll feel the same.
TeamXbox (Oct 18, 2010)
Super Meat Boy is a love letter to everything that's great about video games. The experience runs the fine line of punishing and rewarding and has the ability to make you feel like you've achieved the impossible. It's an absolute must-buy from Xbox Live Arcade and should be found on every hard drive of every Xbox in existence. While this all sounds like high praise, Super Meat Boy earns every word of it.
Gamervision (Oct 26, 2010)
Super Meat Boy is without a doubt the new frontrunner for downloadable game of the year. From top to bottom, the game is a near-perfect experience. There’s a great deal of challenge, but it never feels unbeatable. There’s also no feeling quite like the euphoria you experience when you do finally complete a level that’s been giving you trouble for the better part of an hour. With a ton of replay value, new characters and levels to constantly unlock, and leaderboard times to try and beat, it’ll be a long time until I’m through with this game. It’s incredibly addictive and fun, and I can’t wait to be done writing this review so I can go play more.
Gamer Limit (Oct 20, 2010)
All in all, Super Meat Boy is a must-buy for all platformer fans, and succeeds in just about every goal it sets out to accomplish. It really gives VVVVVV a run for its money in terms of the best 2-D platformer of this generation, and that’s no small feat.
GamingExcellence (Oct 25, 2010)
There are a few sore spots to this game but these are ridiculously minor in the face of the positives. If you've been looking for a good platformer that actually holds up and lasts for more than a few hours then this is the game for you. Even after its price jumps up to 1200 points it's still going to be an incredible steal with how much game you get for your money. If I haven't been enough of a raging fanboy then let me say this – buy this game now or we will find your family.
Destructoid (Oct 18, 2010)
Yeah, that's about all I have for complaints regarding Super Meat Boy. In every other regard, the game just nails it. Unlike a lot of games from a small team, it doesn't try too hard to be different. Instead, it just strives to be the best at what it does, and it gets there. Team Meat has done more here to refine and evolve the genre that started with Donkey Kong than the real Donkey Kong sequels (including the Super Mario series) have done in ages. For that alone, I can say that Super Meat Boy stands amongst my favorite games of all time. First there was Donkey Kong, then came Mario, Mega Man, and Sonic. Now we have Meat Boy. The world's newest 2D platforming legend has arrived.
GameSpot (Oct 20, 2010)
It's impossible to point to just one element that makes Super Meat Boy such an extraordinary game. From the intense-though-always-fair difficulty and the inspired level design, to the pinpoint controls and catchy soundtrack, all of the different aspects converge into something that is truly outstanding. When you hear stories of the unrepentant dangers that stand in your path, it's easy to get intimidated by such a daunting prospect. But don't be. The beauty of Super Meat Boy is that it always plays within the rules, and the smooth difficulty curve gives you plenty of time to become acquainted with everything before the true tests are unleashed. Death is always just one misstep away in Super Meat Boy, but the rush of winning is so supremely rewarding that you won't be able to tear yourself away.
Indie Game Magazine (Jan 19, 2011)
Super Meat Boy is the best indie platformer and one of the best values on Xbox Live. The game may lack online (and local) multiplayer, but that doesn’t mean that you can’t have fun passing around the controller with your friends – old school style. The game is tough and unforgiving, but it’s also fun and rewarding. The old NES classics of the 80s and 90s were a lot more challenging and simpler than games like Gears of War. Super Meat Boy pays homage to their legacy while still carving out its own place among them. Super Meat Boy is an indie masterpiece.
Console Monster (Oct 18, 2010)
Super Meat Boy will easily now be a favourite of mine in the XBLA line-up and regardless of your gaming tastes demonstrates a slickness that other titles can only dream of. If precision perfect brick wall challenging platforming is your idea of a night well spent, or in simple N+ tickled your fancies, Super Meat Boy is sure to deliver and should be checked out right away.
neXGam (Oct 28, 2010)
Es ist leicht Download-Games zu hassen.[...] Aber Offenbahrungen wie Super Meat Boy lassen diese ganzen negativen Gefühle zeitweise vergessen. Das eigenwillige Jump ´n Run hätte wohl niemals die vielen Hürden überwinden können, die zwischen der Konzeption und dem Händlerregal stehen. Ohne Download-Services wie XBLA hätten wir also auf einen wahren virtuellen Leckerbissen verzichten müssen. Super Meat Boy ist der Beweis dafür, dass es auch im Jahr 2010 noch möglich ist, mit einem Mini-Team und einer guten Idee ein geniales Spiel unters Volk zu bringen. Beste Musik, originellster Oberbösewicht, beste Steuerung, höchster Schwierigkeitsgrad sind nur einige der Kategorien, in denen sich diese Independent-Perle ernsthafte Hoffnung auf die Auszeichnung “Spiel des Jahres“ machen darf. Besonders 2D-Fans können auch das nächste Jahrzehnt dank solcher Meilensteine in aller Ruhe auf sich zukommen lassen. Das Genre lebt!
93 (Oct 19, 2010)
Non è la prima volta che un paio di sviluppatori riescono a tirar fuori uno dei giochi più interessanti dell'anno. E qualcosa ci dice che non sarà neanche l'ultima. Meat Boy adesso ha 18 anni, è adulto e, come Braid o World of Goo prima di lui, è ora in grado di competere a testa alta contro le produzioni più blasonate. Grazie alla sua grafica vivace, la quantità di livelli, la mole di contenuti sbloccabili, ma soprattutto la perfezione nei controlli e nel level design, Super Meat Boy è senza alcun dubbio il gioco più completo e curato finora partorito dalla community indie. Purtroppo l'elevata difficoltà spaventerà i giocatori meno pazienti e un paio di livelli potrebbero addirittura risultare frustranti per chi non ama dover ripetere uno stesso punto più e più volte. Meravigliose sono invece le varie sorprese e i numerosi riferimenti ad altri giochi di nicchia, sebbene chi non si è mai avvicinato a questo mondo prima d'ora troverà assai difficile apprezzarli.
91 (Nov 27, 2010)
Super Meat Boy is a fantastic game, one that finds a perfect balance between challenge and fun, between paying tribute to the 8-bit era and innovative gameplay and on top of it all has filled its beautiful package with tons of extra content, unlockables and levels that will even get the most hardened players on their knees. All the more impressive is the fact that even beginners will love putting their teeth in this one.
GameTrailers (Oct 25, 2010)
We'll make no bones about it: Super Meat Boy is a masterful platformer packed with multitudes of cool stuff, and it will keep you playing well longer than its bargain price tag would suggest. It's a steal at its current special price of 800 Microsoft points, and well worth the 1200 it'll eventually get bumped to. Prepare yourself for some state-of-the-art retro gaming.
GamesCollection (Oct 30, 2010)
Un platform 2D su console casalinghe, quanti ne escono all'anno? Atmosfera scanzonata, difficile, ma mai frustrante, controlli perfetti e level design unico: acquisto imprescindibile. La piattaforma di riferimento è XBOX 360, per il primo mese vi costa 800MP, circa 10€, io non ci penserei un attimo, toglierei la prenotazione a qualche stupido giochino e andrei al volo a fiondarmi su questa piccola perla.
We Got This Covered (Oct 28, 2010)
Final recommendation, buy it, with a caveat. Super Meat Boy is not for everyone. Not everyone can handle the difficulty of a game like this, which I’ve heard described as “masocore” (combination of masochist and hardcore). So try the demo before buying. If you don’t like it, don’t buy. If you do, then Super Meat Boy is a hardcore platformer that will make you throw a fit, shout expletives, and make you want to throw your controller, until you then successfully complete a stage and will be thanking god for it. Then you will move onto the next stage and the challenge it offers, and happily start the cycle again.
90 (Dec 08, 2010)
En contra de Super Meat Boy tan solo juega un factor: que es un producto dirigido a un tipo de público muy concreto y hoy en día minoritario. Es muy importante tenerlo en cuenta: si te has acomodado a videojuegos fáciles en los que se avanza casi por inercia sin el menor atisbo de reto, lo vas a pasar mal. Muy mal. Pero si eres capaz de mantener los nervios templados ante su desquiciante dificultad, entonces lo que el Team Meat propone es uno de los mejores juegos de plataformas de los últimos tiempos. Tú decides.
Level (Dec, 2010)
I allt annat har Edmund och Tommy (Team Meat) skapat något som måste bli en obligatorisk del av grundkursen i varje spelutbildning. Jag förstår inte hur de har lyckats, men jag kan se dem framför mig, mitt i natten, sittande i ett pentagram, insmorda med blodet från tusen spädbarn och ingå en pakt med Djävulen. Och samtidigt som jag är glad över deras offer för mänskligheten, fäller jag en tår över deras förlorade själar.
Thunderbolt Games (Dec 13, 2010)
There’s not much more to say - this is a game you should already be playing. If you like platformers, do not be turned off by the difficulty level. I’m not terribly good at games, but I still loved Super Meat Boy. It is a glorious celebration of everything that makes platformers good - challenging levels, innovative gameplay and a great sense of humor. Super Meat Boy is overflowing with content that no other release can match and I wouldn’t be surprised at all if it brings home Game of the Year accolades from many publications.
Resolution Magazine (Nov 01, 2010)
Super Meat Boy is an excellent platformer in every respect. The levels are imaginative, the characters and bosses are strange and interesting, and the variety is impressive. It’s hugely addictive and with so many levels it can keep you entertained for a considerable amount of time. You’ll lose a controller or two to frustration and weeks of your life in equal measure.
Video Game Talk (Oct 20, 2010)
I haven’t seen this type of unbridled, psychopathic difficulty in a game for years and that’s actually a good thing. I have a feeling that Super Meat Boy is going to appeal to a much older generation of gamers, those who grew up with the challenging arcade classics. I also believe the youngest of the Halo generation is going to crumble under the difficulty, throw the controller at the TV and go back to Modern Warfare 2. Super Meat Boy will probably be most enjoyed by patient, skilled gamers that can handle dying a couple thousand times before finishing the final level. The clever level design, vast depth of the game and references to gaming history past are enough to charm your way into your gaming heart; just be wary of the profanity-laden tirades that await your lips every time Super Meat Boy is ground into little super meaty bits.
Vandal Online (Oct 28, 2010)
Seguramente pocos pensaron que un cacho de carne podría dar tanto juego, pero resulta que Super Meat Boy es un grandioso plataformas, con un diseño sublime para sus objetivos, que pasan por ser un reto de gran dificultad en todo momento. Con una mayor variabilidad en este sentido, quizás con selectores de dificultad, o una curva de dificultad progresiva y trazada a lo largo de más niveles, sería el mejor plataformas 2D en años, pero lo cierto es que aunque no es, ni mucho menos, un juego para todos los públicos, no le faltan méritos para ser el solomillo de kobe que producirá una gran satisfacción en quienes afronten su propuesta y le saquen el jugo.
Meristation (Oct 25, 2010)
El único problema de Super Meat Boy es su alta dificultad, lo cual no deja de ser en realidad un “problema”, entrecomillado, pues lo único malo que tiene es que hace que el título no sea para todo el mundo. Braid, Limbo, Explosion Man, incluso N/N+, encontraban un término medio. SMB es muy difícil, es un verdadero hueso que nada tiene que envidiar a un Ninja Gaiden de 8bits, o a un Megaman de los duros. ¿Pegas? La ya mencionada: no es para todo el mundo. Pero quien se acerque al juego y entre en su mecánica va a disfrutarlo de principio a fin; no en vano, es un sobresaliente juego que llega a un precio ínfimo y ofrece decenas, cientos, de horas de juego. Y por cierto, para los que no posean Xbox 360, una buena noticia: por ahora sólo ha llegado al Xbox Live Arcade, pero en noviembre estará también disponible en PC, Mac y WiiWare, plataforma para la que fue concebido inicialmente.
Gamereactor (Sweden) (Oct 22, 2010)
Inget slår en bra plattformare, så är det bara. Priset (800 Microsoft-poäng de 30 första dagarna) är dessutom minst sagt överkomligt. Super Meat Boy är en solklar nia och så här mycket roligt hoppande har jag inte haft sedan Super Mario Galaxy 2. Du är en köttskalle om du missar detta.
90 (Oct 22, 2010)
Of course, Super Meat Boy might not be for you: it's highly likely you switched off when I wrote 'buggeringly hard' a few paragraphs ago. Super Meat Boy taps into the exact kind of things I want from a video game - it's bold, challenging and, above all, rewarding. I can certainly understand how people might not be attracted to a game that takes a sadistic delight in coming up with inventive ways to frustrate players, but you'd be missing out if you let Super Meat Boy pass you by.
Game Informer Magazine (Oct 21, 2010)
Even after you've hit your difficulty threshold, the system for adding free new level packs based on the PC version's level editor should offer plenty of extra entertainment. With Super Meat Boy's cornucopia of offerings and irresistible charm, you'd be hard-pressed not to get your money's worth out of this title.
GamesRadar (Oct 20, 2010)
So after this glowing review why isn’t it a 10? Mainly because Super Meat Boy may turn off some players who aren’t looking to be tested, even if I believe that the quality of the SMB earns it the right to be that difficult. Though I’m not saying, “people who suck at games shouldn’t bother,” (because I’d never describe myself as an advanced player) it’s just that a few out there may genuinely not enjoy how far this game goes in challenging you. But if you love platformers and were dying to play one till your hands hurt, one with personality that comically recognizes its retro influences without cashing in on nostalgia to be fun, that’s tough but fair, and that will make you feel like you really earned the Achievement when you finally beat it, get Super Meat Boy. You won’t regret it.
ZTGameDomain (Oct, 2010)
Super Meat Boy is a fantastic addition to the XBLA library and one of the most addictive games I have played all year. If you like this type of game of trial and error, you owe it to yourself to give it a go. Yes the price point may seem steep on the surface, but I guarantee you will get that and more out of it. The value here is justified with replayability and the fact that I will likely be playing this title well into the new year trying to best my top times and earn an A+ on all the levels (like that will ever happen). I highly recommend giving this charming little title a whirl. I guarantee you cannot help but smile the first time you see him get grinded into oblivion, or the 1000th time for that matter.
IGN (Oct 18, 2010)
Super Meat Boy is one of the best modern platformers. It's infuriating, exasperating, and arduous, but it's also delightful, thrilling, and hilarious. The NES games of yore were simultaneously simpler and more challenging than today's games, a quality perfectly emulated here. Invite some friends over and pass the controller around -- you're gonna need all the help you can get.
90 (UK) (Oct 18, 2010)
To rein in the hyperbole for a second, it is not quite that inventive or inspirational, but beneath the veil of difficulty it is every bit as inviting and thrillingly engineered. Super Meat Boy starts out as just another indie game that revels in driving you crazy, but you end up crazy in love.
Joystiq (Oct 06, 2010)
Super Meat Boy comes down to personal skill, which might be the only reason I didn't fling the controller through the window. In other words, if you fail, it's your fault. If the levels weren't well-designed, or if the controls were off even by the slightest bit, Super Meat Boy would be an entirely different experience. As it stands, it's one of the best platformers I've ever played.
Extreme Gamer (Oct 26, 2010)
If there would is any reason not to recommend the game, it would have to be the challenge. If you have a penchant for breaking controllers, I cannot in good faith, for the sake of your bank account (because you will have to constantly buy new controllers) recommend this game. If you can appreciate all the other elements that make up a great game like music, style, gameplay, etc. then there is no reason not to insist that you grab some points to pick up Super Meat Boy immediately.
GamingTrend (Oct, 2010)
Determining whether a game of such superfluous difficulty is good or not is a tricky if not paradoxical endeavor. Imagine you’re at a restaurant and there’s an supremely delicious looking dish, but it’s also insanely spicy. On one hand, someone who can handle spicy food will love the dish. On the other, someone who is sensitive to spicy food may not be able to handle it. That’s how I think of Super Meat Boy. If you can handle the difficulty and don’t mind an exercise in frustration, this is one of the best platformers out there and an honorable ode to the glorious days of old-school. If you prefer a more easy going experience, you may want to pass on SMB and save yourself the rise in blood pressure.
GameZone (Oct 10, 2010)
It brings back fond memories of a genre that is going through a renaissance on the Xbox Live Arcade and indie scene with darlings such as Braid, ‘Splosion Man, A Boy and His Blob, Limbo, LittleBigPlanet and many others. With that said, Super Meat Boy is among the best in the genre in recent memory. Do yourself a favor and buy it; you can thank and curse me out later.
Game Critics (Oct 19, 2010)
My own personal playthrough went through several ups and downs, and though there were plenty of times when my blood pressure was elevated and the profanity from my lips was flowing like a river in flood, I have to say that Team Meat's brand of tough love was something that I just couldn't quit. Those 1542 deaths? So worth it.
Cheat Code Central (Oct, 2010)
Super Meat Boy is the latest in another year of quality titles on Xbox Live Arcade and anybody with even a passing interest in platforming should give it a try. It's a game that countless people are going to be talking about, and you won’t want to miss out. The whole production is high quality, but don't expect it to revolutionize the way you see platformers. This game doesn't try to reinvent the wheel; it's merely the latest quality interpretation.
83 (Nov 04, 2010)
Super Meat Boy ist ideal für ausgehungerte Plattform-Fans! Hier kann sich wirklich niemand beschweren, dass er weder Fisch noch Fleisch vorgesetzt bekommt: Ähnlich wie in N+ dreht sich fast alles um das Bezwingen knackiger Jump'n'Run-Passagen. Zu Beginn wirkt das pausenlose Hüpfen noch ein wenig ermüdend. Das Spiel fordert schließlich in jeder Sekunde volle Konzentration und wird nur sporadisch durch Rätsel oder Sammelaufgaben aufgelockert. Als ich mich an diese Dauer-Action gewöhnt hatte, schlug die Sucht zu. An den eigenwilligen Stilmix aus putzigen Figuren, makaberen Todesfallen und dicken Retro-Pixeln musste ich mich zwar erst einmal gewöhnen, aber er verleiht dem Spiel aber eine eigene Note. Die größten Pluspunkte sind die direkte Steuerung und die prima ausbalancierten Levels: Motivierend knackig, aber nicht unfair - also genau so, wie man es sich als Arcade-Freund wünscht.
GameFocus (Oct 18, 2010)
At the end of the day, Super Meat boy does a fabulous job at what it’s intended to do: pay homage to the classic NES platformers. The level design is brutally brilliant and do a great job of throwing new obstacles at the player. The story is standard rescue fare and even though the cutscenes are a joy, they won’t change the fact that the centerpiece is the classic gameplay. Folks who don’t like retro platforming or don’t have the patience to replay a level 20 or 30 times until finding the correct timing to complete it should look elsewhere. But for everyone else, Super Meat Boy is a great throwback to the way it used to be before 3D graphics, sniper rifles and open-world sandboxes staged their coup.
3D Juegos (Oct 21, 2010)
Hudson Soft se ha destapado con una aventura excepcionalmente concebida, que además ha sido ejecutada con maestría. La Torre de las Sombras es un claro ejemplo de lo que se puede hacer con Wii dedicando el tiempo suficiente. Es una aventura que sabe atraparte desde el comienzo y que te mantiene enganchado hasta el final gracias a su fantástica jugabilidad, magnífica ambientación y enorme personalidad. Dad la bienvenida a una de las mayores sorpresas del año y firme candidato al título honorífico de “Sleeper Hit” de la temporada. Hudson Soft se merece una calurosa y ferviente felicitación.
RetroManiac (Dec, 2010)
Super Meat Boy es un plataformas de habilidad divertido y frustrante a partes iguales. Las situaciones son suficientemente variadas como para no aburrir, y la puesta en escena es brutal. Una opción genial para todos aquellos deseosos de desgañitarse los dedos y pasar un buen rato.
Super Meat Boy was designed with a very explicit target audience in mind. It answers the call of players looking for a difficult platformer full of style and humour. The level design is outstanding and the gameplay, although infuriating, is extremely addictive and rewarding. Independent games have proved themselves be a valuable outing in recent years, and Super Meat Boy is another polished treasure that has redefined the meaning of 'challenge'. It comes at a big cost and you will feel like an incompetent moron, but that won't prevent you from coming back time and time again.
Gameplay (Benelux) (Nov 26, 2010)
Super Meat Boy is een aartsmoeilijk spel dat desondanks de moeite is om te spelen. Scheldtirades en onvermijdelijke frustraties inbegrepen.
Gamekult (Oct 22, 2010)
Bras d'honneur à tous les jeux de plates-formes gavés de didacticiels, de bavardages futiles et d'assistances diverses, Super Meat Boy joue avec adresse la carte du hardcore gamer sans concession mettant les joueurs à l'épreuve pour mieux les récompenser. Revenant aux bases du genre auquel il rend régulièrement hommage, le premier titre de la Team Meat fait mouche grâce à un challenge allant crescendo sans jamais devenir totalement absurde, ainsi qu'à une richesse étonnante de contenu et une intelligence indéniable dans la construction des niveaux. Une pépite de plaisir certes un peu masochiste mais difficilement dispensable pour Xbox Live Arcade, en attendant que le jeu débarque sur d'autres supports.
GamePro (US) (Oct 18, 2010)
As I write this, I’ve completed just 34% of Super Meat Boy. I’m struggling toward the last level of the main game, I’ve dabbled in the Dark World, and I’ve gathered a fragment of the game’s numerous bandage collectibles. I’ve barely scratched the surface, and I feel like I’ve played more than an entire game’s worth of content. Oh, and I’ve died 2,136 times.
Game Revolution (Oct 22, 2010)
Even though Super Meat Boy will make most casual players shy away from it due to its extreme, raw (pun intended) level of difficulty, there's plenty of content to dig through and it's all well worth the effort. For a fifteen dollar (1200 Microsoft Points) Xbox Live Arcade title, the amount of levels and bonus material make it one of the better dishes in Microsoft's Game Feast, if you can stomach it. (Oct 19, 2010)
Super Meat Boy may turn many players off with its difficulty, but that’s really one of the best points about this game. It may be one of the best platforming games out there for XBLA, and it would be a shame to miss out on it. Even if you’re unsure if the difficulty is for you, at least check out the trial of the game to see some platforming action at its finest.