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Critic Reviews

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71
Crash! (Feb, 1989)
The Munsters is not a bad effort, but I'm sure more imaginative gameplay could have been devised for such a fascinating license.
65
The play area is mostly black and white, in fitting with the programme, but has colour in clash-avoiding-areas - and Lily is more elegant as she walks speedily around. Sound is notable in 128K, with a nice version of the music. Still a tricky game, but more playable than the ST version.
61
Sprites and backgrounds are fine, and the animation is very good in places. The title tune's pleasant but there is not much in the way of spot effects. A playable - if dated - arcade adventure.
60
Your Sinclair (Mar, 1989)
So what's the verdict on this Munster monster multiload? I think it should have been left in the dungeon till Again Again came out with a better idea. Fans of the series will like it for the tie-in, but don't expect anything too special. Still it is a large game, so offers reasonable value.
30
As you've probably guessed, I wasn't all that keen on The Munsters. The standard of programming almost reaches average, but there seems to have been very little though put into the game design. I would baulk at spending ten quid on the Spectrum version, but would faint at shelling out twenty of my favourite coins for an ST version which is little better. Not a game I would recommend, even to Munsters fans.