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User Reviews

There are no reviews for the ZX Spectrum release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Overall User Score (8 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Your Sinclair (Feb, 1991)
[Budget re-release] Mmm, this is the second Mastertronic offering of the month and – spook! – it's just as much a corker as the first.
Your Sinclair (Apr, 1989)
A very good conversion which, as space shoot 'em ups go, is a bit of a rip snorter! A mite tricky, but well playable and addictive to boot!
Sinclair User (Jan, 1992)
Xenon still captures my imagination every time I play it. The graphics look good if a little basic by today's standards but it's a game that demands every ounce of concentration.
Crash! (Mar, 1989)
A very good conversion of the popular Arcadia coin-op.
It's you against the rest of the universe in this vertical scrolling blaster. The graphics and sound are quite neat, and the game is very playable indeed, if a tad tough. Overall, a very good blast, and well worth shelling out for.
128K owners are in for a musical treat - you'll be hard pushed to tell the difference between it and that on the ST. But for everyone it's a remarkable conversion. Animation is smooth, the number of aliens awesome, the alien-blasting finger-breaking.
The game that made The Bitmap Bros famous makes it onto the 8-bit machines. The graphics are as good as you could get from a Spectrum, and though all the extra weapons aren't there, the gameplay is. A great conversion of a good shoot-em-up.
Der Aufbau der Levels entspricht im wesentlichen der 16-Bit-Vorlage, aber aufgrund diverser Speicherplatzprobleme sind die vier Sektoren etwas kürzer geworden und beinhalten weniger Gegner (Sprachausgabe fehlt erwartungsgemäß völlig). Das tut dem Spielspaß aber keinen Abbruch, denn geblieben ist der hohe Schwierigkeitsgrad und - man höre und staune! - der Supersound von Meister David Whittaker! Der 128K-Spectrum besitzt nämlich einen fast identischen ST-Soundchip, und ebendrum gibt‘s die gleichen guten FX und Sounds wie bei den großen Fassungen. Na, ist das nichts?
Retro Archives (Dec 15, 2019)
Xenon sur ZX Spectrum reproduit fidèlement la performance observée sur MSX – à moins que ce ne soit l’inverse – en proposant une version jouable, complète et livrée avec la musique. Peu d’intérêt à y jouer aujourd’hui, mais les acquéreurs d’alors n’ont pas dû se sentir floués.

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