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Game Groups > Theme: Sleepwalking

Games using sleepwalking as major gameplay element. For most games this means a character, not controlled by the player, needs to be kept safe from harm by altering his path, introducing obstacles, building bridges, or getting rid of enemies. Games that contain an extensive part (at least one full level) that deals with a sleepwalking character or enemy also apply, even if the rest of the game does not.

Limitations Games that mention sleepwalking as a story element or a character trait that does not represent a large portion of the gameplay, should not* be included.

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