Game Groups > Middleware: sPVS

Games using a version of the sPVS middleware developed by Umbra Software Ltd. It is a tool for automated computation of Potentially Visible Sets (PVS) for 3D game scenes. Its sole purpose is to make rendering faster by leaving out the objects that will not be visible from a certain area inside the scene.

Related links* sPVS (project page on the developer's website)

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