Paul Turbett
Moby ID: 10237
Credits (20 credits on 8 games)
- by Role
- by Date
- by Moby Score
- by Genre
2D scrolling | |
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Ancient Evil (1998, Windows) | Main Design |
Trial by Magic (1995, DOS) | Written and Designed by |
3rd-person (Other) | |
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Battlestar Galactica: Deadlock (2017, Windows) | Development Director |
Action | |
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Star Hammer (1994, DOS) | Design |
The Incredible Adventure of Mad Mac (1994, DOS) | Technical Support |
Starfire (1992, DOS) | Project Leader |
Action RPG | |
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Ancient Evil (1998, Windows) | Main Design |
Trial by Magic (1995, DOS) | Written and Designed by |
Automobile | |
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Rally Challenge (1997, Windows) | Programming |
Behind view | |
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Rally Challenge (1997, Windows) | Programming |
Diagonal-down | |
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Warhammer 40,000: Battlesector (2021, Windows Apps) | Head of Studio |
Ancient Evil (1998, Windows) | Main Design |
Trial by Magic (1995, DOS) | Written and Designed by |
Direct control | |
---|---|
Star Hammer (1994, DOS) | Design |
The Incredible Adventure of Mad Mac (1994, DOS) | Technical Support |
Fantasy | |
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Ancient Evil (1998, Windows) | Main Design |
Trial by Magic (1995, DOS) | Written and Designed by |
The Incredible Adventure of Mad Mac (1994, DOS) | Technical Support |
Fixed / flip-screen | |
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The Incredible Adventure of Mad Mac (1994, DOS) | Technical Support |
Free camera | |
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Battlestar Galactica: Deadlock (2017, Windows) | Development Director |
Isometric | |
---|---|
Ancient Evil (1998, Windows) | Main Design |
Trial by Magic (1995, DOS) | Written and Designed by |
Licensed | |
---|---|
Warhammer 40,000: Battlesector (2021, Windows Apps) | Head of Studio |
Battlestar Galactica: Deadlock (2017, Windows) | Development Director |
Ancient Evil (1998, Windows) | Main Design |
Rally Challenge (1997, Windows) | Programming |
Off-roading | |
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Rally Challenge (1997, Windows) | Programming |
Platform | |
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The Incredible Adventure of Mad Mac (1994, DOS) | Technical Support |
Point and select | |
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Warhammer 40,000: Battlesector (2021, Windows Apps) | Head of Studio |
Racing / Driving | |
---|---|
Rally Challenge (1997, Windows) | Programming |
Role-playing (RPG) | |
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Ancient Evil (1998, Windows) | Main Design |
Trial by Magic (1995, DOS) | Written and Designed by |
Sci-fi / futuristic | |
---|---|
Warhammer 40,000: Battlesector (2021, Windows Apps) | Head of Studio |
Battlestar Galactica: Deadlock (2017, Windows) | Development Director |
Star Hammer (1994, DOS) | Design |
Starfire (1992, DOS) | Project Leader |
Shooter | |
---|---|
Star Hammer (1994, DOS) | Design |
Starfire (1992, DOS) | Project Leader |
Side view | |
---|---|
The Incredible Adventure of Mad Mac (1994, DOS) | Technical Support |
Space flight | |
---|---|
Battlestar Galactica: Deadlock (2017, Windows) | Development Director |
Star Hammer (1994, DOS) | Design |
Starfire (1992, DOS) | Project Leader |
Sports | |
---|---|
Rally Challenge (1997, Windows) | Programming |
Strategy / tactics | |
---|---|
Warhammer 40,000: Battlesector (2021, Windows Apps) | Head of Studio |
Battlestar Galactica: Deadlock (2017, Windows) | Development Director |
Top-down | |
---|---|
Star Hammer (1994, DOS) | Design |
Starfire (1992, DOS) | Project Leader |
Track racing | |
---|---|
Rally Challenge (1997, Windows) | Programming |
Turn-based | |
---|---|
Warhammer 40,000: Battlesector (2021, Windows Apps) | Head of Studio |
Battlestar Galactica: Deadlock (2017, Windows) | Development Director |
Turn-based strategy (TBS) | |
---|---|
Warhammer 40,000: Battlesector (2021, Windows Apps) | Head of Studio |
Vehicle simulator | |
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Rally Challenge (1997, Windows) | Programming |