Dima Veryovka

Moby ID: 102977

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Dima Veryovka is a classically trained artist with over 14 years of experience in the video gaming industry.

He is fully versed in all aspects of creating characters for video games. In addition to skills ranging from character design, to modeling, texturing, scanning, and rapid prototyping, Dima is an outstanding leader. He is a great team player, able to provide direction, problem solve, and manage large art teams in the creation of AAA projects.

His software experience includes Zbrush, Maya, Mudbox, Topogun, Headus UV, Photoshop, and many more.

He is equally skilled in all areas of traditional sculpture. Dima has done everything from hyper-realistic portraits to 30 foot tall monuments.

Aside from his work in the entertainment industry, Dima has also created works for the fine art market which are featured in galleries and private collections around the world.

Credited on 9 games

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Never Alone: Foxtales (2015, Windows) Art Director
Never Alone (Kisima Innitchuna) (2014, PlayStation 4) Art Director
Unit 13 (2012, PS Vita) Art Team
SOCOM 4: U.S. Navy SEALs (2011, PlayStation 3) Art Team
MAG (2010, PlayStation 3) Art Leads
SOCOM: U.S. Navy SEALs - Fireteam Bravo (2005, PSP) Character Artists
SOCOM 3: U.S. Navy SEALs (2005, PlayStation 2) Animations and Cinematic Artists
SOCOM II: U.S. Navy SEALs (2003, PlayStation 2) Artists
SOCOM: U.S. Navy SEALs (2002, PlayStation 2) Artists

[ full credits ]

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