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Joel Weech

Moby ID: 108612

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Joel is a young multimedia artist whose work and passions lie in fields such as gaming, film & animation, static imaging, music and creative writing.

Prior to attending the University of Lethbridge in pursuit of a BFA in New Media, he made a number of official contributions to the Valve game Day of Defeat, a WWII game which to this day receives much playtime and is a heavy favorite. [DoD came out before titles such as Medal of Honor and Call of Duty, just to clarify]. His friends surely thought it a bit different that Joel would often miss high-school classes and Friday nights in order to stay and home and design levels, but they were certainly supportive and still are to this day.

Currently Joel resides in Vancouver, Canada, and is in the process of graduation with his degree, in pursuit of a gaming internship, work, good times and connections.

Credits

Day of Defeat (2003, Windows) Mappers and Texture Artists

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