Phil Wilkins
Moby ID: 113332
Credits (14 credits on 14 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Alien: Resurrection (2000, PlayStation) | Programmers |
Alien Odyssey (1995, DOS) | Programming |
3rd-person (Other) | |
---|---|
God of War: Ascension (2013, PlayStation 3) | Programming |
Starhawk (2012, PlayStation 3) | Special Thanks |
God of War (2005, PlayStation 2) | Game Programmers |
FX Fighter Turbo (1996, Windows) | Effects System |
Alien Odyssey (1995, DOS) | Programming |
Action | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | Gameplay Programming |
God of War (2018, PlayStation 4) | Gameplay Programming |
God of War: Ascension (2013, PlayStation 3) | Programming |
Garshasp: Temple of the Dragon (2012, Windows) | Special Thanks to |
Starhawk (2012, PlayStation 3) | Special Thanks |
Garshasp: The Monster Slayer (2011, Windows) | Special Thanks to |
God of War III (2010, PlayStation 3) | Programmers |
God of War II (2007, PlayStation 2) | Game Programmers |
God of War (2005, PlayStation 2) | Game Programmers |
Alien: Resurrection (2000, PlayStation) | Programmers |
FX Fighter Turbo (1996, Windows) | Effects System |
Alien Odyssey (1995, DOS) | Programming |
Adult | |
---|---|
God of War III (2010, PlayStation 3) | Programmers |
God of War II (2007, PlayStation 2) | Game Programmers |
Arcade | |
---|---|
FX Fighter Turbo (1996, Windows) | Effects System |
Behind view | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | Gameplay Programming |
God of War (2018, PlayStation 4) | Gameplay Programming |
God of War III (2010, PlayStation 3) | Programmers |
God of War II (2007, PlayStation 2) | Game Programmers |
Kinetica (2001, PlayStation 2) | Game Programmers |
Cinematic camera | |
---|---|
God of War (2005, PlayStation 2) | Game Programmers |
Classical antiquity | |
---|---|
God of War III (2010, PlayStation 3) | Programmers |
God of War II (2007, PlayStation 2) | Game Programmers |
God of War (2005, PlayStation 2) | Game Programmers |
Compilation | |
---|---|
God of War Collection (2009, PlayStation 3) | Special Thanks |
Diagonal-down | |
---|---|
Garshasp: Temple of the Dragon (2012, Windows) | Special Thanks to |
Garshasp: The Monster Slayer (2011, Windows) | Special Thanks to |
FX Fighter Turbo (1996, Windows) | Effects System |
Direct control | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | Gameplay Programming |
God of War (2018, PlayStation 4) | Gameplay Programming |
Garshasp: Temple of the Dragon (2012, Windows) | Special Thanks to |
God of War (2005, PlayStation 2) | Game Programmers |
Kinetica (2001, PlayStation 2) | Game Programmers |
Fantasy | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | Gameplay Programming |
God of War (2018, PlayStation 4) | Gameplay Programming |
God of War: Ascension (2013, PlayStation 3) | Programming |
Garshasp: Temple of the Dragon (2012, Windows) | Special Thanks to |
Garshasp: The Monster Slayer (2011, Windows) | Special Thanks to |
God of War III (2010, PlayStation 3) | Programmers |
God of War II (2007, PlayStation 2) | Game Programmers |
God of War (2005, PlayStation 2) | Game Programmers |
Fighting | |
---|---|
FX Fighter Turbo (1996, Windows) | Effects System |
Fixed / flip-screen | |
---|---|
FX Fighter Turbo (1996, Windows) | Effects System |
Flight / aviation | |
---|---|
Starhawk (2012, PlayStation 3) | Special Thanks |
Hack and slash | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | Gameplay Programming |
God of War (2018, PlayStation 4) | Gameplay Programming |
God of War: Ascension (2013, PlayStation 3) | Programming |
Garshasp: Temple of the Dragon (2012, Windows) | Special Thanks to |
Garshasp: The Monster Slayer (2011, Windows) | Special Thanks to |
God of War III (2010, PlayStation 3) | Programmers |
God of War II (2007, PlayStation 2) | Game Programmers |
God of War (2005, PlayStation 2) | Game Programmers |
Horror | |
---|---|
Alien: Resurrection (2000, PlayStation) | Programmers |
Puzzle elements | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | Gameplay Programming |
God of War (2018, PlayStation 4) | Gameplay Programming |
Garshasp: The Monster Slayer (2011, Windows) | Special Thanks to |
God of War III (2010, PlayStation 3) | Programmers |
God of War II (2007, PlayStation 2) | Game Programmers |
God of War (2005, PlayStation 2) | Game Programmers |
Alien Odyssey (1995, DOS) | Programming |
Quick Time Events (QTEs) | |
---|---|
God of War: Ascension (2013, PlayStation 3) | Programming |
Garshasp: The Monster Slayer (2011, Windows) | Special Thanks to |
God of War III (2010, PlayStation 3) | Programmers |
God of War II (2007, PlayStation 2) | Game Programmers |
God of War (2005, PlayStation 2) | Game Programmers |
RPG elements | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | Gameplay Programming |
God of War (2018, PlayStation 4) | Gameplay Programming |
Racing / Driving | |
---|---|
Kinetica (2001, PlayStation 2) | Game Programmers |
Rail shooter | |
---|---|
Alien Odyssey (1995, DOS) | Programming |
Real-time | |
---|---|
Starhawk (2012, PlayStation 3) | Special Thanks |
Regional differences | |
---|---|
God of War: Ascension (2013, PlayStation 3) | Programming |
God of War III (2010, PlayStation 3) | Programmers |
God of War (2005, PlayStation 2) | Game Programmers |
Sci-fi / futuristic | |
---|---|
Starhawk (2012, PlayStation 3) | Special Thanks |
Kinetica (2001, PlayStation 2) | Game Programmers |
Alien: Resurrection (2000, PlayStation) | Programmers |
Alien Odyssey (1995, DOS) | Programming |
Shooter | |
---|---|
Starhawk (2012, PlayStation 3) | Special Thanks |
Alien: Resurrection (2000, PlayStation) | Programmers |
Strategy / tactics | |
---|---|
Starhawk (2012, PlayStation 3) | Special Thanks |
Video backdrop | |
---|---|
Alien Odyssey (1995, DOS) | Programming |