🤔 How many games has Beethoven been credited on? (answer)

Dustin Chiocchi

aka: Hell's Sound Guy, Ch0cchi
Moby ID: 1160887

Credits (8 credits on 8 games)

1st-person
Cthon (2016, Windows) Sound Effects by (as Ch0cchi)
2D scrolling
Dwarfs!? (2011, Windows) Sound Contributors (as Hell's Sound Guy)
Agent MOO: Maximum Overdeath - Update 1 (2009, Xbox 360) PLASMA RIFLE ROUND.wav (credited as Hell's Sound Guy)
3rd-person (Other)
Enter the Story: Volume 2 - Dante's Divine Comedy (2009, Windows) Sound Effects (as Hell's Sound Guy)
Enter the Story: Volume 1 - Victor Hugo's Les Misérables (2009, Windows) Sound Effects - FreeSound Artists (as Hell's Sound Guy)
Action
Cthon (2016, Windows) Sound Effects by (as Ch0cchi)
Agent MOO: Maximum Overdeath - Update 1 (2009, Xbox 360) PLASMA RIFLE ROUND.wav (credited as Hell's Sound Guy)
Adventure
Enter the Story: Volume 2 - Dante's Divine Comedy (2009, Windows) Sound Effects (as Hell's Sound Guy)
Enter the Story: Volume 1 - Victor Hugo's Les Misérables (2009, Windows) Sound Effects - FreeSound Artists (as Hell's Sound Guy)
City building / construction simulation
Clanfolk (2022, Windows) MEAT SIZZLE.wav (https://freesound.org/people/Ch0cchi/sounds/15292/) (as Ch0cchi)
Diagonal-down
Clanfolk (2022, Windows) MEAT SIZZLE.wav (https://freesound.org/people/Ch0cchi/sounds/15292/) (as Ch0cchi)
Direct control
Clanfolk (2022, Windows) MEAT SIZZLE.wav (https://freesound.org/people/Ch0cchi/sounds/15292/) (as Ch0cchi)
Europe
Clanfolk (2022, Windows) MEAT SIZZLE.wav (https://freesound.org/people/Ch0cchi/sounds/15292/) (as Ch0cchi)
Fantasy
Dwarfs!? (2011, Windows) Sound Contributors (as Hell's Sound Guy)
GemCraft: Chapter One - The Forgotten (2008, Browser) Some of the sounds used in this game are based on sound materials provided by the following members of Freesound (freesound.iua.upf.edu): (as Hell's Sound Guy)
Fixed / flip-screen
Count On Me (2010, Windows) Sound Effects generated from the following sources: (BUBBLES POPPING.wav by Hell's Sound Guy)
GemCraft: Chapter One - The Forgotten (2008, Browser) Some of the sounds used in this game are based on sound materials provided by the following members of Freesound (freesound.iua.upf.edu): (as Hell's Sound Guy)
Free camera
Clanfolk (2022, Windows) MEAT SIZZLE.wav (https://freesound.org/people/Ch0cchi/sounds/15292/) (as Ch0cchi)
Horror
Cthon (2016, Windows) Sound Effects by (as Ch0cchi)
Managerial / business simulation
Clanfolk (2022, Windows) MEAT SIZZLE.wav (https://freesound.org/people/Ch0cchi/sounds/15292/) (as Ch0cchi)
Medieval
Clanfolk (2022, Windows) MEAT SIZZLE.wav (https://freesound.org/people/Ch0cchi/sounds/15292/) (as Ch0cchi)
Point and select
Dwarfs!? (2011, Windows) Sound Contributors (as Hell's Sound Guy)
Count On Me (2010, Windows) Sound Effects generated from the following sources: (BUBBLES POPPING.wav by Hell's Sound Guy)
GemCraft: Chapter One - The Forgotten (2008, Browser) Some of the sounds used in this game are based on sound materials provided by the following members of Freesound (freesound.iua.upf.edu): (as Hell's Sound Guy)
Puzzle
Count On Me (2010, Windows) Sound Effects generated from the following sources: (BUBBLES POPPING.wav by Hell's Sound Guy)
Puzzle elements
Enter the Story: Volume 2 - Dante's Divine Comedy (2009, Windows) Sound Effects (as Hell's Sound Guy)
Enter the Story: Volume 1 - Victor Hugo's Les Misérables (2009, Windows) Sound Effects - FreeSound Artists (as Hell's Sound Guy)
Real-time
Dwarfs!? (2011, Windows) Sound Contributors (as Hell's Sound Guy)
GemCraft: Chapter One - The Forgotten (2008, Browser) Some of the sounds used in this game are based on sound materials provided by the following members of Freesound (freesound.iua.upf.edu): (as Hell's Sound Guy)
Real-time strategy (RTS)
Dwarfs!? (2011, Windows) Sound Contributors (as Hell's Sound Guy)
Roguelike
Cthon (2016, Windows) Sound Effects by (as Ch0cchi)
Sci-fi / futuristic
Cthon (2016, Windows) Sound Effects by (as Ch0cchi)
Shooter
Cthon (2016, Windows) Sound Effects by (as Ch0cchi)
Agent MOO: Maximum Overdeath - Update 1 (2009, Xbox 360) PLASMA RIFLE ROUND.wav (credited as Hell's Sound Guy)
Side view
Count On Me (2010, Windows) Sound Effects generated from the following sources: (BUBBLES POPPING.wav by Hell's Sound Guy)
Agent MOO: Maximum Overdeath - Update 1 (2009, Xbox 360) PLASMA RIFLE ROUND.wav (credited as Hell's Sound Guy)
Simulation
Clanfolk (2022, Windows) MEAT SIZZLE.wav (https://freesound.org/people/Ch0cchi/sounds/15292/) (as Ch0cchi)
Strategy / tactics
Clanfolk (2022, Windows) MEAT SIZZLE.wav (https://freesound.org/people/Ch0cchi/sounds/15292/) (as Ch0cchi)
Dwarfs!? (2011, Windows) Sound Contributors (as Hell's Sound Guy)
GemCraft: Chapter One - The Forgotten (2008, Browser) Some of the sounds used in this game are based on sound materials provided by the following members of Freesound (freesound.iua.upf.edu): (as Hell's Sound Guy)
Top-down
Dwarfs!? (2011, Windows) Sound Contributors (as Hell's Sound Guy)
GemCraft: Chapter One - The Forgotten (2008, Browser) Some of the sounds used in this game are based on sound materials provided by the following members of Freesound (freesound.iua.upf.edu): (as Hell's Sound Guy)
Tower defense
GemCraft: Chapter One - The Forgotten (2008, Browser) Some of the sounds used in this game are based on sound materials provided by the following members of Freesound (freesound.iua.upf.edu): (as Hell's Sound Guy)