Mariko Maegawa
Moby ID: 119168
Credits (16 credits on 12 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Shadow of Rome (2005, PlayStation 2) | Effect Designers |
3rd-person (Other) | |
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Onimusha 3: Demon Siege (2004, PlayStation 2) | Visual Effect Designers |
Onimusha 2: Samurai's Destiny (2002, PlayStation 2) | Visual Effect Designers |
Action | |
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Dead Rising (2016, Windows) | Effect Designers |
Monster Hunter: Freedom Unite (2008, PSP) | Special Effects |
Monster Hunter: Freedom 2 (2007, PSP) | Special Effects |
Shadow of Rome (2005, PlayStation 2) | Effect Designers |
Onimusha 3: Demon Siege (2004, PlayStation 2) | Visual Effect Designers |
Onimusha 2: Samurai's Destiny (2002, PlayStation 2) | Visual Effect Designers |
Action RPG | |
---|---|
Dragon's Dogma II (2024, PlayStation 5) | Lead Project Managers |
Dragon's Dogma: Dark Arisen (2016, Windows) | Creative Management |
Dragon's Dogma Online (2015, Windows) | Lead Graphics |
Monster Hunter 3: Ultimate (2013, Wii U) | Visual Effects |
Dragon's Dogma (2012, PlayStation 3) | Lead |
Monster Hunter Tri (2009, Wii) | Visual Effects |
Behind view | |
---|---|
Dragon's Dogma II (2024, PlayStation 5) | Lead Project Managers |
Dead Rising (2016, Windows) | Effect Designers |
Dragon's Dogma: Dark Arisen (2016, Windows) | Creative Management |
Dragon's Dogma Online (2015, Windows) | Lead Graphics |
Monster Hunter 3: Ultimate (2013, Wii U) | Visual Effects |
Dragon's Dogma (2012, PlayStation 3) | Lead |
Monster Hunter Tri (2009, Wii) | Visual Effects |
Monster Hunter: Freedom Unite (2008, PSP) | Special Effects |
Monster Hunter: Freedom 2 (2007, PSP) | Special Effects |
Shadow of Rome (2005, PlayStation 2) | Effect Designers |
Classical antiquity | |
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Shadow of Rome (2005, PlayStation 2) | Effect Designers |
Direct control | |
---|---|
Dragon's Dogma II (2024, PlayStation 5) | Lead Project Managers |
Dragon's Dogma: Dark Arisen (2016, Windows) | Creative Management |
Dragon's Dogma Online (2015, Windows) | Lead Graphics |
Monster Hunter 3: Ultimate (2013, Wii U) | Visual Effects |
Dragon's Dogma (2012, PlayStation 3) | Lead |
Monster Hunter Tri (2009, Wii) | Visual Effects |
Monster Hunter: Freedom 2 (2007, PSP) | Special Effects |
Europe | |
---|---|
Onimusha 3: Demon Siege (2004, PlayStation 2) | Visual Effect Designers |
Fantasy | |
---|---|
Dragon's Dogma II (2024, PlayStation 5) | Lead Project Managers |
Dragon's Dogma: Dark Arisen (2016, Windows) | Creative Management |
Dragon's Dogma Online (2015, Windows) | Lead Graphics |
Monster Hunter 3: Ultimate (2013, Wii U) | Visual Effects |
Dragon's Dogma (2012, PlayStation 3) | Lead |
Monster Hunter Tri (2009, Wii) | Visual Effects |
Monster Hunter: Freedom Unite (2008, PSP) | Special Effects |
Monster Hunter: Freedom 2 (2007, PSP) | Special Effects |
Onimusha 3: Demon Siege (2004, PlayStation 2) | Visual Effect Designers |
Onimusha 2: Samurai's Destiny (2002, PlayStation 2) | Visual Effect Designers |
Hack and slash | |
---|---|
Dragon's Dogma II (2024, PlayStation 5) | Lead Project Managers |
Dragon's Dogma: Dark Arisen (2016, Windows) | Creative Management |
Dragon's Dogma (2012, PlayStation 3) | Lead |
Horror | |
---|---|
Dead Rising (2016, Windows) | Effect Designers |
Japan (Ancient/Classical/Medieval) | |
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Onimusha 3: Demon Siege (2004, PlayStation 2) | Visual Effect Designers |
Onimusha 2: Samurai's Destiny (2002, PlayStation 2) | Visual Effect Designers |
Martial arts | |
---|---|
Onimusha 2: Samurai's Destiny (2002, PlayStation 2) | Visual Effect Designers |
Massively Multiplayer | |
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Dragon's Dogma Online (2015, Windows) | Lead Graphics |
Puzzle elements | |
---|---|
Monster Hunter: Freedom 2 (2007, PSP) | Special Effects |
Quick Time Events (QTEs) | |
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Dead Rising (2016, Windows) | Effect Designers |
Real-time | |
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Dragon's Dogma: Dark Arisen (2016, Windows) | Creative Management |
Dragon's Dogma (2012, PlayStation 3) | Lead |
Monster Hunter: Freedom 2 (2007, PSP) | Special Effects |
Regional differences | |
---|---|
Dead Rising (2016, Windows) | Effect Designers |
Role-playing (RPG) | |
---|---|
Dragon's Dogma II (2024, PlayStation 5) | Lead Project Managers |
Dragon's Dogma: Dark Arisen (2016, Windows) | Creative Management |
Dragon's Dogma Online (2015, Windows) | Lead Graphics |
Monster Hunter 3: Ultimate (2013, Wii U) | Visual Effects |
Dragon's Dogma (2012, PlayStation 3) | Lead |
Monster Hunter Tri (2009, Wii) | Visual Effects |
Monster Hunter: Freedom Unite (2008, PSP) | Special Effects |
Monster Hunter: Freedom 2 (2007, PSP) | Special Effects |
Sandbox / open world | |
---|---|
Dragon's Dogma II (2024, PlayStation 5) | Lead Project Managers |
Dragon's Dogma: Dark Arisen (2016, Windows) | Creative Management |
Shooter | |
---|---|
Dead Rising (2016, Windows) | Effect Designers |
Stealth | |
---|---|
Shadow of Rome (2005, PlayStation 2) | Effect Designers |
Survival horror | |
---|---|
Dead Rising (2016, Windows) | Effect Designers |
Onimusha 3: Demon Siege (2004, PlayStation 2) | Visual Effect Designers |
Onimusha 2: Samurai's Destiny (2002, PlayStation 2) | Visual Effect Designers |