Iain Wright
Moby ID: 120758
Credits (26 credits on 16 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
GRID: Legends (2022, Windows) | Game Design |
Blood & Truth (2019, PlayStation 4) | Design Director |
PlayStation VR Worlds (2016, PlayStation 4) | Design Sub-Leads |
Alien: Isolation (2014, Windows) | Lead Level Design |
Fable III (2011, Windows) | Special Thanks to |
Fable II (2008, Xbox 360) | Level Design |
GRID (2008, Windows) | Special Thanks |
Carve (2004, Xbox) | Additional Design Support |
3rd-person (Other) | |
---|---|
Catwoman (2004, GameCube) | Design Team |
I-Ninja (2003, Xbox) | Design Team |
Disney's Aladdin in Nasira's Revenge (2000, PlayStation) | Design |
Action | |
---|---|
Blood & Truth (2019, PlayStation 4) | Design Director |
PlayStation VR Worlds (2016, PlayStation 4) | Design Sub-Leads |
Alien: Isolation (2014, Windows) | Lead Level Design |
Assassin's Creed III (2012, Xbox 360) | Thanks |
Catwoman (2004, GameCube) | Design Team |
I-Ninja (2003, Xbox) | Design Team |
Disney's Aladdin in Nasira's Revenge (2000, PlayStation) | Design |
Action RPG | |
---|---|
Horizon: Zero Dawn (2017, PlayStation 4) | Special Thanks |
Fable III (2011, Windows) | Special Thanks to |
Fable II (2008, Xbox 360) | Level Design |
Add-on | |
---|---|
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Thanks |
Automobile | |
---|---|
GRID: Legends (2022, Windows) | Game Design |
GRID (2008, Windows) | Special Thanks |
Behind view | |
---|---|
GRID: Legends (2022, Windows) | Game Design |
Horizon: Zero Dawn (2017, PlayStation 4) | Special Thanks |
Assassin's Creed III (2012, Xbox 360) | Thanks |
Fable III (2011, Windows) | Special Thanks to |
Fable II (2008, Xbox 360) | Level Design |
GRID (2008, Windows) | Special Thanks |
Carve (2004, Xbox) | Additional Design Support |
City building / construction simulation | |
---|---|
Black & White 2 (2005, Windows) | Game Designers |
Compilation | |
---|---|
PlayStation VR Worlds (2016, PlayStation 4) | Design Sub-Leads |
Contemporary | |
---|---|
Blood & Truth (2019, PlayStation 4) | Design Director |
Crime | |
---|---|
Blood & Truth (2019, PlayStation 4) | Design Director |
Diagonal-down | |
---|---|
Black & White 2 (2005, Windows) | Game Designers |
Direct control | |
---|---|
GRID: Legends (2022, Windows) | Game Design |
Blood & Truth (2019, PlayStation 4) | Design Director |
Horizon: Zero Dawn (2017, PlayStation 4) | Special Thanks |
PlayStation VR Worlds (2016, PlayStation 4) | Design Sub-Leads |
GRID (2008, Windows) | Special Thanks |
Europe | |
---|---|
Blood & Truth (2019, PlayStation 4) | Design Director |
Extra content / game | |
---|---|
Black & White 2 (Collector's Edition) (2005, Windows) | Game Designers |
Fantasy | |
---|---|
Horizon: Zero Dawn (2017, PlayStation 4) | Special Thanks |
Fable III (2011, Windows) | Special Thanks to |
Fable II (2008, Xbox 360) | Level Design |
Black & White 2 (2005, Windows) | Game Designers |
Disney's Aladdin in Nasira's Revenge (2000, PlayStation) | Design |
Free camera | |
---|---|
Black & White 2 (2005, Windows) | Game Designers |
Horror | |
---|---|
Alien: Isolation (2014, Windows) | Lead Level Design |
Licensed | |
---|---|
Alien: Isolation (2014, Windows) | Lead Level Design |
Catwoman (2004, GameCube) | Design Team |
Disney's Aladdin in Nasira's Revenge (2000, PlayStation) | Design |
Martial arts | |
---|---|
I-Ninja (2003, Xbox) | Design Team |
Middle East | |
---|---|
Disney's Aladdin in Nasira's Revenge (2000, PlayStation) | Design |
Motion control | |
---|---|
Blood & Truth (2019, PlayStation 4) | Design Director |
Off-roading | |
---|---|
GRID: Legends (2022, Windows) | Game Design |
GRID (2008, Windows) | Special Thanks |
Physical extras | |
---|---|
Black & White 2 (Collector's Edition) (2005, Windows) | Game Designers |
Platform | |
---|---|
I-Ninja (2003, Xbox) | Design Team |
Point and select | |
---|---|
Black & White 2 (2005, Windows) | Game Designers |
Post-apocalyptic | |
---|---|
Horizon: Zero Dawn (2017, PlayStation 4) | Special Thanks |
Puzzle elements | |
---|---|
I-Ninja (2003, Xbox) | Design Team |
Quick Time Events (QTEs) | |
---|---|
Assassin's Creed III (2012, Xbox 360) | Thanks |
RPG elements | |
---|---|
Black & White 2 (2005, Windows) | Game Designers |
Racing / Driving | |
---|---|
GRID: Legends (2022, Windows) | Game Design |
GRID (2008, Windows) | Special Thanks |
Carve (2004, Xbox) | Additional Design Support |
Real-time | |
---|---|
Black & White 2 (2005, Windows) | Game Designers |
Real-time strategy (RTS) | |
---|---|
Black & White 2 (2005, Windows) | Game Designers |
Role-playing (RPG) | |
---|---|
Horizon: Zero Dawn (2017, PlayStation 4) | Special Thanks |
Fable III (2011, Windows) | Special Thanks to |
Fable II (2008, Xbox 360) | Level Design |
Sci-fi / futuristic | |
---|---|
Alien: Isolation (2014, Windows) | Lead Level Design |
Shooter | |
---|---|
Blood & Truth (2019, PlayStation 4) | Design Director |
PlayStation VR Worlds (2016, PlayStation 4) | Design Sub-Leads |
Alien: Isolation (2014, Windows) | Lead Level Design |
Simulation | |
---|---|
GRID: Legends (2022, Windows) | Game Design |
GRID (2008, Windows) | Special Thanks |
Special edition | |
---|---|
Black & White 2 (Collector's Edition) (2005, Windows) | Game Designers |
Stealth | |
---|---|
Blood & Truth (2019, PlayStation 4) | Design Director |
Alien: Isolation (2014, Windows) | Lead Level Design |
Assassin's Creed III (2012, Xbox 360) | Thanks |
Story / mission | |
---|---|
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Thanks |
Strategy / tactics | |
---|---|
Black & White 2 (2005, Windows) | Game Designers |
Street racing | |
---|---|
GRID: Legends (2022, Windows) | Game Design |
Survival horror | |
---|---|
Alien: Isolation (2014, Windows) | Lead Level Design |
Track racing | |
---|---|
GRID: Legends (2022, Windows) | Game Design |
GRID (2008, Windows) | Special Thanks |
Tricks / stunts | |
---|---|
GRID (2008, Windows) | Special Thanks |
Vehicle simulator | |
---|---|
GRID (2008, Windows) | Special Thanks |