Takanori Urakawa
aka:
浦河 顕法
Moby ID: 129805
Credits (13 credits on 13 games)
- by Role
- by Date
- by Moby Score
- by Genre
3rd-person (Other) | |
---|---|
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Modeling |
Onechanbara: Bikini Samurai Squad (2006, Xbox 360) | Modeling |
Project Sylpheed: Arc of Deception (2006, Xbox 360) | Modeling |
Glass Rose (2003, PlayStation 2) | CG Movie Editing Crew |
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
OverBlood 2 (1998, PlayStation) | Graphic Design |
Action | |
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Sonic and the Black Knight (2009, Wii) | Character Modeling |
Way of the Samurai 3 (2008, PlayStation 3) | Modellers |
Onechanbara: Bikini Samurai Squad (2006, Xbox 360) | Modeling |
Project Sylpheed: Arc of Deception (2006, Xbox 360) | Modeling |
OverBlood 2 (1998, PlayStation) | Graphic Design |
Action RPG | |
---|---|
Monster Hunter 3: Ultimate (2013, Wii U) | CG Designers |
Monster Hunter Tri (2009, Wii) | CG Designers |
Adventure | |
---|---|
Glass Rose (2003, PlayStation 2) | CG Movie Editing Crew |
Anime / Manga | |
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Tokyo Mirage Sessions ♯FE (2016, Wii U) | Modeling |
Fire Emblem Fates: Conquest (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem Fates: Birthright (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem: Awakening (2012, Nintendo 3DS) | Movie Character Modeling |
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
Arcade | |
---|---|
Project Sylpheed: Arc of Deception (2006, Xbox 360) | Modeling |
Beat 'em up / brawler | |
---|---|
Onechanbara: Bikini Samurai Squad (2006, Xbox 360) | Modeling |
Behind view | |
---|---|
Monster Hunter 3: Ultimate (2013, Wii U) | CG Designers |
Monster Hunter Tri (2009, Wii) | CG Designers |
Sonic and the Black Knight (2009, Wii) | Character Modeling |
Way of the Samurai 3 (2008, PlayStation 3) | Modellers |
Cyberpunk / dark sci-fi | |
---|---|
OverBlood 2 (1998, PlayStation) | Graphic Design |
Detective / mystery | |
---|---|
Glass Rose (2003, PlayStation 2) | CG Movie Editing Crew |
Diagonal-down | |
---|---|
Fire Emblem Fates: Conquest (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem Fates: Birthright (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem: Awakening (2012, Nintendo 3DS) | Movie Character Modeling |
Direct control | |
---|---|
Monster Hunter 3: Ultimate (2013, Wii U) | CG Designers |
Monster Hunter Tri (2009, Wii) | CG Designers |
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
Fantasy | |
---|---|
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Modeling |
Fire Emblem Fates: Conquest (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem Fates: Birthright (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Monster Hunter 3: Ultimate (2013, Wii U) | CG Designers |
Fire Emblem: Awakening (2012, Nintendo 3DS) | Movie Character Modeling |
Monster Hunter Tri (2009, Wii) | CG Designers |
Sonic and the Black Knight (2009, Wii) | Character Modeling |
Onechanbara: Bikini Samurai Squad (2006, Xbox 360) | Modeling |
Glass Rose (2003, PlayStation 2) | CG Movie Editing Crew |
Free camera | |
---|---|
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
Hack and slash | |
---|---|
Onechanbara: Bikini Samurai Squad (2006, Xbox 360) | Modeling |
Horror | |
---|---|
Onechanbara: Bikini Samurai Squad (2006, Xbox 360) | Modeling |
Interwar | |
---|---|
Glass Rose (2003, PlayStation 2) | CG Movie Editing Crew |
Japanese-style RPG (JRPG) | |
---|---|
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Modeling |
Martial arts | |
---|---|
Way of the Samurai 3 (2008, PlayStation 3) | Modellers |
Onechanbara: Bikini Samurai Squad (2006, Xbox 360) | Modeling |
Menu structures | |
---|---|
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
Multiple units/characters control | |
---|---|
Fire Emblem Fates: Conquest (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem Fates: Birthright (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
Puzzle elements | |
---|---|
OverBlood 2 (1998, PlayStation) | Graphic Design |
Quick Time Events (QTEs) | |
---|---|
Glass Rose (2003, PlayStation 2) | CG Movie Editing Crew |
RPG elements | |
---|---|
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
Real-time | |
---|---|
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Modeling |
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
Real-time strategy (RTS) | |
---|---|
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
Role-playing (RPG) | |
---|---|
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Modeling |
Fire Emblem Fates: Conquest (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem Fates: Birthright (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Monster Hunter 3: Ultimate (2013, Wii U) | CG Designers |
Fire Emblem: Awakening (2012, Nintendo 3DS) | Movie Character Modeling |
Monster Hunter Tri (2009, Wii) | CG Designers |
Sandbox / open world | |
---|---|
Way of the Samurai 3 (2008, PlayStation 3) | Modellers |
Sci-fi / futuristic | |
---|---|
Project Sylpheed: Arc of Deception (2006, Xbox 360) | Modeling |
OverBlood 2 (1998, PlayStation) | Graphic Design |
Shooter | |
---|---|
Onechanbara: Bikini Samurai Squad (2006, Xbox 360) | Modeling |
Project Sylpheed: Arc of Deception (2006, Xbox 360) | Modeling |
Space flight | |
---|---|
Project Sylpheed: Arc of Deception (2006, Xbox 360) | Modeling |
Strategy / tactics | |
---|---|
Fire Emblem Fates: Conquest (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem Fates: Birthright (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem: Awakening (2012, Nintendo 3DS) | Movie Character Modeling |
Vermilion Desert (1999, Dreamcast) | Graphics (グラフィック) (浦河 顕法) |
Tactical RPG | |
---|---|
Fire Emblem Fates: Conquest (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem Fates: Birthright (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem: Awakening (2012, Nintendo 3DS) | Movie Character Modeling |
Turn-based | |
---|---|
Fire Emblem Fates: Conquest (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem Fates: Birthright (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem: Awakening (2012, Nintendo 3DS) | Movie Character Modeling |
War | |
---|---|
Fire Emblem Fates: Conquest (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem Fates: Birthright (2015, Nintendo 3DS) | Movie Character Modeling Art (anima inc.) |
Fire Emblem: Awakening (2012, Nintendo 3DS) | Movie Character Modeling |