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Christoph Pech

Moby ID: 136287

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Christoph Pech is a 3D programmer at SEK. He was born in Cottbus in 1979.

Cooking, cats, consoles, Cottbus. These are the four C's in Christoph 'CHP's life. And his girlfriend of course, with whom he lives together in addition to the consoles and cats. He learned to cook in Cottbus, which is why he thinks it's natural to stand in the kitchen for three hours just to make pasta. His favourite meal is duck with green dumplings and candied red cabbage - do you recognize the gourmet? Luckily Christoph likes to share ("cherries for everybody!"), so he doesn't look like his hobby. He works at SEK since July 2000 and is responsible for (no, not the AI) the 3D engine.

In January 2007, Pech founded pixeltamer.net with Ingo Neumann, Jasmin Kassner and Carsten Orthbandt concentrating on the Browsergame Markt now.

Credited on 12 games

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WWE 2K23 (2023, Windows) Lead Engineer
WWE 2K22 (2022, Windows) Lead Engineer
Monopoly Madness (2021, Nintendo Switch) Online Programmers
WWE 2K20 (2019, Windows) Pixeltamer.net
WWE 2K19 (2018, PlayStation 4) Online Implementation Services
Hunt: Showdown (2018, Windows) Development Team
WWE 2K18 (2017, PlayStation 4) Pixeltamer.net
WWE 2K17 (2017, Windows) Network Engineer
WWE 2K16 (2016, Windows) Network Engineer
WWE 2K15 (2015, Windows) Network Engineer
ParaWorld (2006, Windows) Programming
Diggles: The Myth of Fenris (2001, Windows) 3D - Programming

[ full credits ]

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