Takuma Sakamoto
Moby ID: 138713
Credits (5 credits on 4 games)
- by Role
- by Date
- by Moby Score
- by Genre
2D scrolling | |
---|---|
Hard Corps: Uprising (2011, PlayStation 3) | CGI Animators & Compositors |
3rd-person (Other) | |
---|---|
Rogue Galaxy (2007, PlayStation 2) | CG Animators |
Action | |
---|---|
Hard Corps: Uprising (2011, PlayStation 3) | CGI Animators & Compositors |
Metal Gear Solid (2000, Game Boy Color) | Character animation |
Action RPG | |
---|---|
Final Fantasy XVI (2023, PlayStation 5) | Technical Artists |
Rogue Galaxy (2007, PlayStation 2) | CG Animators |
Africa | |
---|---|
Metal Gear Solid (2000, Game Boy Color) | Character animation |
Anime / Manga | |
---|---|
Final Fantasy XVI (2023, PlayStation 5) | Technical Artists |
Hard Corps: Uprising (2011, PlayStation 3) | CGI Animators & Compositors |
Rogue Galaxy (2007, PlayStation 2) | CG Animators |
Arcade | |
---|---|
Hard Corps: Uprising (2011, PlayStation 3) | CGI Animators & Compositors |
Behind view | |
---|---|
Final Fantasy XVI (2023, PlayStation 5) | Technical Artists |
Direct control | |
---|---|
Final Fantasy XVI (2023, PlayStation 5) | Technical Artists |
Fantasy | |
---|---|
Final Fantasy XVI (2023, PlayStation 5) | Technical Artists |
Rogue Galaxy (2007, PlayStation 2) | CG Animators |
Medieval | |
---|---|
Final Fantasy XVI (2023, PlayStation 5) | Technical Artists |
Platform | |
---|---|
Hard Corps: Uprising (2011, PlayStation 3) | CGI Animators & Compositors |
Quick Time Events (QTEs) | |
---|---|
Rogue Galaxy (2007, PlayStation 2) | CG Animators |
Real-time | |
---|---|
Rogue Galaxy (2007, PlayStation 2) | CG Animators |
Role-playing (RPG) | |
---|---|
Final Fantasy XVI (2023, PlayStation 5) | Technical Artists |
Rogue Galaxy (2007, PlayStation 2) | CG Animators |
Sandbox / open world | |
---|---|
Final Fantasy XVI (2023, PlayStation 5) | Technical Artists |
Sci-fi / futuristic | |
---|---|
Hard Corps: Uprising (2011, PlayStation 3) | CGI Animators & Compositors |
Rogue Galaxy (2007, PlayStation 2) | CG Animators |
Shooter | |
---|---|
Hard Corps: Uprising (2011, PlayStation 3) | CGI Animators & Compositors |
Side view | |
---|---|
Hard Corps: Uprising (2011, PlayStation 3) | CGI Animators & Compositors |
Spy / espionage | |
---|---|
Metal Gear Solid (2000, Game Boy Color) | Character animation |
Stealth | |
---|---|
Metal Gear Solid (2000, Game Boy Color) | Character animation |
Top-down | |
---|---|
Metal Gear Solid (2000, Game Boy Color) | Character animation |