Stephan Dubé
aka:
Stephan Dube
Moby ID: 1477925
Credits (21 credits on 13 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Lone Echo II (2021, Windows) | Lead UX/UI Artist |
The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
Echo Arena (2020, Quest) | Lead UI Artist |
Sprint Vector (2018, Windows) | Lead UI/UX Designer |
Archangel (2017, PlayStation 4) | UI/UX |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Dishonored (2012, Windows) | Additional Interface Art |
3rd-person (Other) | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Front Mission Evolved (2010, PlayStation 3) | User Interface Artist |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
High School Musical: Makin' the Cut! (2007, Nintendo DS) | A2M Special Thanks |
Action | |
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The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
Echo Arena (2020, Quest) | Lead UI Artist |
Sprint Vector (2018, Windows) | Lead UI/UX Designer |
Archangel (2017, PlayStation 4) | UI/UX |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Dishonored (2012, Windows) | Additional Interface Art |
Front Mission Evolved (2010, PlayStation 3) | User Interface Artist |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
High School Musical: Makin' the Cut! (2007, Nintendo DS) | A2M Special Thanks |
Rocky Balboa (2007, PSP) | Menu & Interfaces |
Action RPG | |
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DC Universe Online (2011, Windows) | Artists |
Adventure | |
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Lone Echo II (2021, Windows) | Lead UX/UI Artist |
Africa | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Arcade | |
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Sprint Vector (2018, Windows) | Lead UI/UX Designer |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
Athletics | |
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Echo Arena (2020, Quest) | Lead UI Artist |
Behind view | |
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DC Universe Online (2011, Windows) | Artists |
Rocky Balboa (2007, PSP) | Menu & Interfaces |
Boxing | |
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Rocky Balboa (2007, PSP) | Menu & Interfaces |
Direct control | |
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The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
Echo Arena (2020, Quest) | Lead UI Artist |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Dishonored (2012, Windows) | Additional Interface Art |
Dodgeball | |
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Echo Arena (2020, Quest) | Lead UI Artist |
Europe | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Fantasy | |
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Dishonored (2012, Windows) | Additional Interface Art |
Fighting | |
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DC Universe Online (2011, Windows) | Artists |
Rocky Balboa (2007, PSP) | Menu & Interfaces |
Helicopter | |
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Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Horror | |
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The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
Licensed | |
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The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
DC Universe Online (2011, Windows) | Artists |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
High School Musical: Makin' the Cut! (2007, Nintendo DS) | A2M Special Thanks |
Rocky Balboa (2007, PSP) | Menu & Interfaces |
Massively Multiplayer | |
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DC Universe Online (2011, Windows) | Artists |
Mecha / giant robot | |
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Front Mission Evolved (2010, PlayStation 3) | User Interface Artist |
Middle East | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Motion control | |
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Lone Echo II (2021, Windows) | Lead UX/UI Artist |
The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
Music / rhythm | |
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High School Musical: Makin' the Cut! (2007, Nintendo DS) | A2M Special Thanks |
North America | |
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Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Persistent | |
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DC Universe Online (2011, Windows) | Artists |
Post-apocalyptic | |
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The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
Archangel (2017, PlayStation 4) | UI/UX |
Puzzle elements | |
---|---|
Lone Echo II (2021, Windows) | Lead UX/UI Artist |
Dishonored (2012, Windows) | Additional Interface Art |
RPG elements | |
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Dishonored (2012, Windows) | Additional Interface Art |
Real-time | |
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Lone Echo II (2021, Windows) | Lead UX/UI Artist |
Role-playing (RPG) | |
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DC Universe Online (2011, Windows) | Artists |
Rugby | |
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Echo Arena (2020, Quest) | Lead UI Artist |
Sci-fi / futuristic | |
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Lone Echo II (2021, Windows) | Lead UX/UI Artist |
Echo Arena (2020, Quest) | Lead UI Artist |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
Shooter | |
---|---|
The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
Archangel (2017, PlayStation 4) | UI/UX |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Dishonored (2012, Windows) | Additional Interface Art |
Front Mission Evolved (2010, PlayStation 3) | User Interface Artist |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Special Thanks |
South America | |
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Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Sports | |
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Echo Arena (2020, Quest) | Lead UI Artist |
Rocky Balboa (2007, PSP) | Menu & Interfaces |
Spy / espionage | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Stealth | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Toronto Studio Special Thanks |
Dishonored (2012, Windows) | Additional Interface Art |
Steampunk | |
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Dishonored (2012, Windows) | Additional Interface Art |
Survival | |
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The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
Survival horror | |
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The Walking Dead: Onslaught (2020, Windows) | Additional User Interface |
War | |
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Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |