Charles Bryant
Moby ID: 149124
Credits (10 credits on 9 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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EverQuest II (2004, Windows) | Quality Assurance Analysts |
Add-on | |
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EverQuest: The Buried Sea (2007, Windows) | Game Designers |
EverQuest: The Serpent's Spine (2006, Windows) | Game Designer |
EverQuest: Prophecy of Ro (2006, Windows) | Game Designers |
EverQuest: Depths of Darkhollow (2005, Windows) | Game Designers |
EverQuest: Dragons of Norrath (2005, Windows) | Quality Assurance Analysts |
EverQuest: Omens of War (2004, Windows) | Quality Assurance Analysts |
EverQuest: Gates of Discord (2004, Windows) | Quality Assurance Analysts |
Behind view | |
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EverQuest II (2004, Windows) | Quality Assurance Analysts |
Diagonal-down | |
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Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Extras | |
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EverQuest: Depths of Darkhollow (2005, Windows) | Game Designers |
Fantasy | |
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EverQuest II (2004, Windows) | Quality Assurance Analysts |
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Free camera | |
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Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Item | |
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EverQuest: Prophecy of Ro (2006, Windows) | Game Designers |
EverQuest: Depths of Darkhollow (2005, Windows) | Game Designers |
EverQuest: Dragons of Norrath (2005, Windows) | Quality Assurance Analysts |
EverQuest: Gates of Discord (2004, Windows) | Quality Assurance Analysts |
Massively Multiplayer | |
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EverQuest II (2004, Windows) | Quality Assurance Analysts |
Multiple units/characters control | |
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Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
NPC / enemy | |
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EverQuest: Depths of Darkhollow (2005, Windows) | Game Designers |
EverQuest: Dragons of Norrath (2005, Windows) | Quality Assurance Analysts |
Other | |
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EverQuest: The Buried Sea (2007, Windows) | Game Designers |
EverQuest: The Serpent's Spine (2006, Windows) | Game Designer |
EverQuest: Prophecy of Ro (2006, Windows) | Game Designers |
EverQuest: Depths of Darkhollow (2005, Windows) | Game Designers |
EverQuest: Dragons of Norrath (2005, Windows) | Quality Assurance Analysts |
EverQuest: Omens of War (2004, Windows) | Quality Assurance Analysts |
EverQuest: Gates of Discord (2004, Windows) | Quality Assurance Analysts |
Persistent | |
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EverQuest II (2004, Windows) | Quality Assurance Analysts |
Player unit | |
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EverQuest: The Serpent's Spine (2006, Windows) | Game Designer |
Point and select | |
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Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
RPG elements | |
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Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Real-time | |
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Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Real-time strategy (RTS) | |
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Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Role-playing (RPG) | |
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EverQuest II (2004, Windows) | Quality Assurance Analysts |
Story / mission | |
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EverQuest: The Buried Sea (2007, Windows) | Game Designers |
EverQuest: The Serpent's Spine (2006, Windows) | Game Designer |
EverQuest: Prophecy of Ro (2006, Windows) | Game Designers |
EverQuest: Depths of Darkhollow (2005, Windows) | Game Designers |
EverQuest: Dragons of Norrath (2005, Windows) | Quality Assurance Analysts |
EverQuest: Omens of War (2004, Windows) | Quality Assurance Analysts |
EverQuest: Gates of Discord (2004, Windows) | Quality Assurance Analysts |
Strategy / tactics | |
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Lords of EverQuest (2003, Windows) | Quality Assurance Testing |