Patrick Jon Esteves
aka:
P. J. Esteves,
Patrick Esteves
Moby ID: 155746
Credits (14 credits on 11 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Robinson: The Journey (2016, PlayStation 4) | Lead Game Designer |
The Climb (2016, Windows) | Lead Game Designer |
Crysis 3 (2013, Xbox 360) | Frankfurt Developers |
Crysis 2 (2011, PlayStation 3) | Lead Level Designers |
EverQuest II (2004, Windows) | Quality Assurance Analysts |
2D scrolling | |
---|---|
Dr. Muto (2002, Game Boy Advance) | Product Analysts |
3rd-person (Other) | |
---|---|
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Design Director |
Scourge: Outbreak (2014, Windows) | Special Thanks |
Ryse: Son of Rome (2013, Xbox One) | Design Director |
Action | |
---|---|
Robinson: The Journey (2016, PlayStation 4) | Lead Game Designer |
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Design Director |
Scourge: Outbreak (2014, Windows) | Special Thanks |
Ryse: Son of Rome (2013, Xbox One) | Design Director |
Crysis 3 (2013, Xbox 360) | Frankfurt Developers |
Crysis 2 (2011, PlayStation 3) | Lead Level Designers |
The Scourge Project: Episodes 1 and 2 (2010, Windows) | Additional Level Design |
Dr. Muto (2002, Game Boy Advance) | Product Analysts |
Asia | |
---|---|
The Climb (2016, Windows) | Lead Game Designer |
Beat 'em up / brawler | |
---|---|
Ryse: Son of Rome (2013, Xbox One) | Design Director |
Behind view | |
---|---|
The Scourge Project: Episodes 1 and 2 (2010, Windows) | Additional Level Design |
EverQuest II (2004, Windows) | Quality Assurance Analysts |
Classical antiquity | |
---|---|
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Design Director |
Ryse: Son of Rome (2013, Xbox One) | Design Director |
Compilation | |
---|---|
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Design Director |
Diagonal-down | |
---|---|
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Direct control | |
---|---|
Robinson: The Journey (2016, PlayStation 4) | Lead Game Designer |
The Climb (2016, Windows) | Lead Game Designer |
Crysis 3 (2013, Xbox 360) | Frankfurt Developers |
Crysis 2 (2011, PlayStation 3) | Lead Level Designers |
Fantasy | |
---|---|
EverQuest II (2004, Windows) | Quality Assurance Analysts |
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Free camera | |
---|---|
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Massively Multiplayer | |
---|---|
EverQuest II (2004, Windows) | Quality Assurance Analysts |
Motion control | |
---|---|
The Climb (2016, Windows) | Lead Game Designer |
Multiple units/characters control | |
---|---|
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Persistent | |
---|---|
EverQuest II (2004, Windows) | Quality Assurance Analysts |
Platform | |
---|---|
Dr. Muto (2002, Game Boy Advance) | Product Analysts |
Point and select | |
---|---|
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Post-apocalyptic | |
---|---|
Crysis 3 (2013, Xbox 360) | Frankfurt Developers |
Crysis 2 (2011, PlayStation 3) | Lead Level Designers |
Puzzle elements | |
---|---|
Robinson: The Journey (2016, PlayStation 4) | Lead Game Designer |
Quick Time Events (QTEs) | |
---|---|
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Design Director |
RPG elements | |
---|---|
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Real-time | |
---|---|
The Climb (2016, Windows) | Lead Game Designer |
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Real-time strategy (RTS) | |
---|---|
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
Role-playing (RPG) | |
---|---|
EverQuest II (2004, Windows) | Quality Assurance Analysts |
Sci-fi / futuristic | |
---|---|
Robinson: The Journey (2016, PlayStation 4) | Lead Game Designer |
Scourge: Outbreak (2014, Windows) | Special Thanks |
Crysis 3 (2013, Xbox 360) | Frankfurt Developers |
Crysis 2 (2011, PlayStation 3) | Lead Level Designers |
The Scourge Project: Episodes 1 and 2 (2010, Windows) | Additional Level Design |
Shooter | |
---|---|
Scourge: Outbreak (2014, Windows) | Special Thanks |
Crysis 3 (2013, Xbox 360) | Frankfurt Developers |
Crysis 2 (2011, PlayStation 3) | Lead Level Designers |
The Scourge Project: Episodes 1 and 2 (2010, Windows) | Additional Level Design |
Side view | |
---|---|
Dr. Muto (2002, Game Boy Advance) | Product Analysts |
Simulation | |
---|---|
The Climb (2016, Windows) | Lead Game Designer |
Sports | |
---|---|
The Climb (2016, Windows) | Lead Game Designer |
Stealth | |
---|---|
Robinson: The Journey (2016, PlayStation 4) | Lead Game Designer |
Crysis 3 (2013, Xbox 360) | Frankfurt Developers |
Crysis 2 (2011, PlayStation 3) | Lead Level Designers |
Strategy / tactics | |
---|---|
Lords of EverQuest (2003, Windows) | Quality Assurance Testing |
War | |
---|---|
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Design Director |