Jean-Paul Lopes
Moby ID: 161979
Credits (6 credits on 4 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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kill.switch (2004, Windows) | Attitude Studio Thanks |
Action | |
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Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | IT Team |
Dead to Rights II (2005, Xbox) | Systems & Network |
kill.switch (2004, Windows) | Attitude Studio Thanks |
Spawn: Armageddon (2003, GameCube) | Special Thanks |
Beat 'em up / brawler | |
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Dead to Rights II (2005, Xbox) | Systems & Network |
Behind view | |
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Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | IT Team |
Dead to Rights II (2005, Xbox) | Systems & Network |
kill.switch (2004, Windows) | Attitude Studio Thanks |
Spawn: Armageddon (2003, GameCube) | Special Thanks |
Cinematic camera | |
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Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | IT Team |
Contemporary | |
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Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | IT Team |
Dead to Rights II (2005, Xbox) | Systems & Network |
Crime | |
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Dead to Rights II (2005, Xbox) | Systems & Network |
Direct control | |
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Dead to Rights II (2005, Xbox) | Systems & Network |
Spawn: Armageddon (2003, GameCube) | Special Thanks |
Fighting | |
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Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | IT Team |
Free camera | |
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Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | IT Team |
Licensed | |
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Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | IT Team |
Spawn: Armageddon (2003, GameCube) | Special Thanks |
North America | |
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Dead to Rights II (2005, Xbox) | Systems & Network |
Sci-fi / futuristic | |
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kill.switch (2004, Windows) | Attitude Studio Thanks |
Shooter | |
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Dead to Rights II (2005, Xbox) | Systems & Network |