Gil Cornut

Moby ID: 167369

Credits (12 credits on 7 games)

1st-person
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Shadow Ops: Red Mercury (2004, Windows) Special Thanks
3rd-person (Other)
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Heavy Rain (2016, PlayStation 4) Set Artists
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Dungeons & Dragons: Dragonshard (2005, Windows) Shading, Lighting and SFX Supervisor
Action
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Dead to Rights II (2005, Xbox) Shading
Shadow Ops: Red Mercury (2004, Windows) Special Thanks
Add-on
Heavy Rain: Chronicle One - The Taxidermist (2010, PlayStation 3) Set Artists
Adventure
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Heavy Rain (2016, PlayStation 4) Set Artists
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Africa
Shadow Ops: Red Mercury (2004, Windows) Special Thanks
Beat 'em up / brawler
Dead to Rights II (2005, Xbox) Shading
Behind view
Dead to Rights II (2005, Xbox) Shading
Cinematic camera
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Heavy Rain (2016, PlayStation 4) Set Artists
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Contemporary
Dead to Rights II (2005, Xbox) Shading
Crime
Dead to Rights II (2005, Xbox) Shading
Detective / mystery
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Heavy Rain (2016, PlayStation 4) Set Artists
Direct control
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Dead to Rights II (2005, Xbox) Shading
Fantasy
Dungeons & Dragons: Dragonshard (2005, Windows) Shading, Lighting and SFX Supervisor
Graphic adventure
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Middle East
Shadow Ops: Red Mercury (2004, Windows) Special Thanks
North America
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Heavy Rain (2016, PlayStation 4) Set Artists
Dead to Rights II (2005, Xbox) Shading
Puzzle elements
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Quick Time Events (QTEs)
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Heavy Rain (2016, PlayStation 4) Set Artists
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Real-time
Dungeons & Dragons: Dragonshard (2005, Windows) Shading, Lighting and SFX Supervisor
Regional differences
Heavy Rain (2016, PlayStation 4) Set Artists
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Role-playing (RPG)
Dungeons & Dragons: Dragonshard (2005, Windows) Shading, Lighting and SFX Supervisor
Romance
Heavy Rain (2016, PlayStation 4) Set Artists
Sci-fi / futuristic
Detroit: Become Human (2018, PlayStation 4) Icing Artists
Heavy Rain (2016, PlayStation 4) Set Artists
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Shadow Ops: Red Mercury (2004, Windows) Special Thanks
Shooter
Dead to Rights II (2005, Xbox) Shading
Shadow Ops: Red Mercury (2004, Windows) Special Thanks
Spy / espionage
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Stealth
Beyond: Two Souls (2013, PlayStation 3) Set Artists
Steampunk
Dungeons & Dragons: Dragonshard (2005, Windows) Shading, Lighting and SFX Supervisor
Story / mission
Heavy Rain: Chronicle One - The Taxidermist (2010, PlayStation 3) Set Artists
Strategy / tactics
Dungeons & Dragons: Dragonshard (2005, Windows) Shading, Lighting and SFX Supervisor