James Lew
Moby ID: 168292
Credits (12 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Johnny Mnemonic (1995, Windows 3.x) | Virtual Samurai |
3rd-person (Other) | |
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Noctropolis (2015, Windows) | Choreographer |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Stunt Coordinator |
The Matrix: Path of Neo (2005, PlayStation 2) | Motion Capture Choreography (Dragonmaster Inc.) |
Action | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Stunt Coordinator |
The Matrix: Path of Neo (2005, PlayStation 2) | Motion Capture Choreography (Dragonmaster Inc.) |
Johnny Mnemonic (1995, Windows 3.x) | Virtual Samurai |
Adventure | |
---|---|
Noctropolis (2015, Windows) | Choreographer |
Johnny Mnemonic (1995, Windows 3.x) | Virtual Samurai |
Arcade | |
---|---|
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Stunt Coordinator |
Asia | |
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Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
Beat 'em up / brawler | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
The Matrix: Path of Neo (2005, PlayStation 2) | Motion Capture Choreography (Dragonmaster Inc.) |
Behind view | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
Compilation | |
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Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Contemporary | |
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Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
Crime | |
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Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
Cyberpunk / dark sci-fi | |
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The Matrix: Path of Neo (2005, PlayStation 2) | Motion Capture Choreography (Dragonmaster Inc.) |
Johnny Mnemonic (1995, Windows 3.x) | Virtual Samurai |
Detective / mystery | |
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Noctropolis (2015, Windows) | Choreographer |
Direct control | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
Full Motion Video (FMV) | |
---|---|
Johnny Mnemonic (1995, Windows 3.x) | Virtual Samurai |
Graphic adventure | |
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Noctropolis (2015, Windows) | Choreographer |
Horror | |
---|---|
Noctropolis (2015, Windows) | Choreographer |
Licensed | |
---|---|
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Stunt Coordinator |
The Matrix: Path of Neo (2005, PlayStation 2) | Motion Capture Choreography (Dragonmaster Inc.) |
Johnny Mnemonic (1995, Windows 3.x) | Virtual Samurai |
Point and select | |
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Noctropolis (2015, Windows) | Choreographer |
Puzzle elements | |
---|---|
Noctropolis (2015, Windows) | Choreographer |
Johnny Mnemonic (1995, Windows 3.x) | Virtual Samurai |
Racing / Driving | |
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Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
Regional differences | |
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Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
Role-playing (RPG) | |
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Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sandbox / open world | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
Sci-fi / futuristic | |
---|---|
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Stunt Coordinator |
The Matrix: Path of Neo (2005, PlayStation 2) | Motion Capture Choreography (Dragonmaster Inc.) |
Shooter | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Sifu Kwok |
Sleeping Dogs (2012, Xbox 360) | Sifu Kwok |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Stunt Coordinator |