Henry Kropf
Moby ID: 172760
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Henry Kroph's background was originally in video (and Amigas), but after Wing Commander 3 arrived and Commodore died, he got into coding.
He was hired by Vicarious Visions originally as a tools programmer. He wrote new tools for Terminus and was tasked with overseeing certain areas of that game's development. Officially, his titles were Systems Programmer, CG Artist, Associate Producer on the Terminus project.
Credited on 5 games
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Infinite Space III: Sea of Stars (2015, Windows) | OS X Port |
Among the Sleep (2014, Windows) | Our Lovely Backers |
Natural Selection II (2012, Windows) | Playtesters |
Terminus (2000, Windows) | Programming |
Dark Angael (1997, Windows) | Extra programming |
[ full credits ]
Frequent Collaborators
People- 2 games with Karthik Bala
- 2 games with Andrew Weldon
- 2 games with Aaron Westendorf
- 2 games with David Calvin
- 2 games with Kane Forrester
- 2 games with Trevor Harris
- 1 game with Marcel Klein
- 1 game with Michael L. Ward
- 1 game with Peter Belov
- 1 game with Stian Trana
Companies
- 3 games with Valve Corporation
- 2 games with Blizzard Albany
- 1 game with Krillbite Studio AS
- 1 game with Digital Eel
- 1 game with Vatical Entertainment LLC
- 1 game with Unity Technologies ApS
- 1 game with Unknown Worlds Entertainment, Inc.
- 1 game with Editions Profil
- 1 game with SOEDESCO B.V.
- 1 game with NVIDIA Corporation
[ 5 more companies ]
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