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Henry Kropf

Moby ID: 172760

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Henry Kroph's background was originally in video (and Amigas), but after Wing Commander 3 arrived and Commodore died, he got into coding.

He was hired by Vicarious Visions originally as a tools programmer. He wrote new tools for Terminus and was tasked with overseeing certain areas of that game's development. Officially, his titles were Systems Programmer, CG Artist, Associate Producer on the Terminus project.

Credited on 5 games

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Infinite Space III: Sea of Stars (2015, Windows) OS X Port
Among the Sleep (2014, Windows) Our Lovely Backers
Natural Selection II (2012, Windows) Playtesters
Terminus (2000, Windows) Programming
Dark Angael (1997, Windows) Extra programming

[ full credits ]

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