🤔 How many games has Beethoven been credited on? (answer)

Jean-François Guastalla

aka: Jean François Guastalla, Jean-Francois Guastalla
Moby ID: 177557

Credits (25 credits on 14 games)

1st-person
I Am Alive (2012, Windows) Game Conception by Darkworks
Resistance: Burning Skies (2012, PS Vita) Systems Design Lead
3rd-person (Other)
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
Marvel Guardians of the Galaxy: The Telltale Series (2017, Windows) Designed by (Lead)
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
Game of Thrones (2014, Windows) Additional Design
L.A. Noire (2011, Xbox 360) Design - Designers (uncredited)
Jekyll & Hyde (2001, Windows) Integration & Game Play
The Shadow of Zorro (2001, Windows) Game Designers
Action
The Callisto Protocol (2022, Windows) Additional Designer
I Am Alive (2012, Windows) Game Conception by Darkworks
Resistance: Burning Skies (2012, PS Vita) Systems Design Lead
L.A. Noire (2011, Xbox 360) Design - Designers (uncredited)
Cold Fear (2005, Windows) Special Thanks to
Jekyll & Hyde (2001, Windows) Integration & Game Play
The Shadow of Zorro (2001, Windows) Game Designers
Action RPG
New World (2021, Windows) Additional Design
Adventure
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
Marvel Guardians of the Galaxy: The Telltale Series (2017, Windows) Designed by (Lead)
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
Game of Thrones (2014, Windows) Additional Design
L.A. Noire (2011, Xbox 360) Design - Designers (uncredited)
Automobile
L.A. Noire (2011, Xbox 360) Design - Designers (uncredited)
Behind view
The Callisto Protocol (2022, Windows) Additional Designer
New World (2021, Windows) Additional Design
I Am Alive (2012, Windows) Game Conception by Darkworks
L.A. Noire (2011, Xbox 360) Design - Designers (uncredited)
Cold Fear (2005, Windows) Special Thanks to
Cinematic camera
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
Game of Thrones (2014, Windows) Additional Design
Compilation
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
Marvel Guardians of the Galaxy: The Telltale Series (2017, Windows) Designed by (Lead)
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne (2016, Windows) Additional Design
Game of Thrones (2014, Windows) Additional Design
Detective / mystery
L.A. Noire (2011, Xbox 360) Design - Designers (uncredited)
Direct control
The Callisto Protocol (2022, Windows) Additional Designer
New World (2021, Windows) Additional Design
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
Resistance: Burning Skies (2012, PS Vita) Systems Design Lead
Cold Fear (2005, Windows) Special Thanks to
Fantasy
New World (2021, Windows) Additional Design
Game of Thrones (2014, Windows) Additional Design
Fighting
The Shadow of Zorro (2001, Windows) Game Designers
Graphic adventure
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
Marvel Guardians of the Galaxy: The Telltale Series (2017, Windows) Designed by (Lead)
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
Game of Thrones (2014, Windows) Additional Design
Horror
The Callisto Protocol (2022, Windows) Additional Designer
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
Cold Fear (2005, Windows) Special Thanks to
Jekyll & Hyde (2001, Windows) Integration & Game Play
Licensed
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
Marvel Guardians of the Galaxy: The Telltale Series (2017, Windows) Designed by (Lead)
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
Game of Thrones (2014, Windows) Additional Design
Jekyll & Hyde (2001, Windows) Integration & Game Play
The Shadow of Zorro (2001, Windows) Game Designers
Massively Multiplayer
New World (2021, Windows) Additional Design
Point and select
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
Post-apocalyptic
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
I Am Alive (2012, Windows) Game Conception by Darkworks
Puzzle elements
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
L.A. Noire (2011, Xbox 360) Design - Designers (uncredited)
Cold Fear (2005, Windows) Special Thanks to
Quick Time Events (QTEs)
The Walking Dead: The Final Season (2018, Xbox One) Lead Designer
The Walking Dead: A New Frontier (2016, Windows) Designed by (Lead)
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Additional Design
The Walking Dead: Michonne (2016, Windows) Additional Design
Game of Thrones (2014, Windows) Additional Design
Racing / Driving
L.A. Noire (2011, Xbox 360) Design - Designers (uncredited)
Regional differences
L.A. Noire (2011, Xbox 360) Design - Designers (uncredited)
Role-playing (RPG)
New World (2021, Windows) Additional Design
Sci-fi / futuristic
The Callisto Protocol (2022, Windows) Additional Designer
Marvel Guardians of the Galaxy: The Telltale Series (2017, Windows) Designed by (Lead)
Resistance: Burning Skies (2012, PS Vita) Systems Design Lead
Shooter
I Am Alive (2012, Windows) Game Conception by Darkworks
Resistance: Burning Skies (2012, PS Vita) Systems Design Lead
Survival horror
The Callisto Protocol (2022, Windows) Additional Designer
Cold Fear (2005, Windows) Special Thanks to