David O'Callaghan
Moby ID: 180622
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David O'Callaghan worked as an artist for Melbourne House and Beam Software during the 1980's, leaving in 1990. His first game was as a collaborating artist in the production of the Spectrum game, Mugsy's Revenge.
Among a host of titles he created for Beam and Melbourne House, O'Callaghan produced the artwork for Aussie Games and a range of the Lord of the Rings titles, including The Shadows of Mordor and The Fellowship of the Ring.
He was also heavily involved in Beam's development of licensed games for the Nintendo platform.
Credited on 3 games
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The Shadows of Mordor (1987, Commodore 64) | Artwork |
Doc the Destroyer (1987, Commodore 64) | Graphics |
Bazooka Bill (1985, Commodore 64) | Graphics |
[ full credits ]
Frequent Collaborators
People- 2 games with Russel Comte
- 2 games with Paul Kidd
- 1 game with Brian Post
- 1 game with Peter Baron
- 1 game with Richard Woolcock
- 1 game with Douglass Scott
- 1 game with Clive Barrett
- 1 game with Copenhaver Cumpston
- 1 game with Dominic Lux
- 1 game with LynC
[ 20 more people ]
Companies
- 3 games with Krome Studios Melbourne
- 1 game with Addison-Wesley Publishing...
- 1 game with Faceless Programmers' Corporation
- 1 game with Thunder Mountain
- 1 game with Ricochet
- 1 game with Mastertronic Ltd.
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