Filip Marcus Aleksandrow
aka:
Filip Aleksandrow,
Filip Markus Aleksandrow
Moby ID: 209323
Credits (26 credits on 17 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Hitman: Sniper (2015, iPhone) | User Experience |
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
Far Cry 2 (2008, Windows) | Additional Art |
Black (2006, PlayStation 2) | Front End Artists |
Burnout: Legends (2005, Nintendo DS) | Special Thanks |
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
3rd-person (Other) | |
---|---|
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Xbox 360) | Additional UI Artists |
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Nintendo DS) | Additional UI Artists |
Disneyā¢Pixar Brave (2012, Xbox 360) | Special Thanks |
MySims: SkyHeroes (2010, Wii) | Graphic Designers |
Catwoman (2004, GameCube) | User Interface Design |
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
Matt Hayes' Fishing (2002, Windows) | Graphic Design |
Action | |
---|---|
Hitman: Sniper (2015, iPhone) | User Experience |
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Xbox 360) | Additional UI Artists |
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Nintendo DS) | Additional UI Artists |
Disneyā¢Pixar Brave (2012, Xbox 360) | Special Thanks |
Alvin & The Chipmunks: Chipwrecked (2011, Wii) | Graphic Interface Designers |
Transformers: Dark of the Moon - Stealth Force Edition (2011, Wii) | Senior UI Designer |
MySims: SkyHeroes (2010, Wii) | Graphic Designers |
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
WET (2009, PlayStation 3) | UI Designer |
Far Cry 2 (2008, Windows) | Additional Art |
Black (2006, PlayStation 2) | Front End Artists |
Burnout: Legends (2005, Nintendo DS) | Special Thanks |
Catwoman (2004, GameCube) | User Interface Design |
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
Africa | |
---|---|
Far Cry 2 (2008, Windows) | Additional Art |
Automobile | |
---|---|
Transformers: Dark of the Moon - Stealth Force Edition (2011, Wii) | Senior UI Designer |
Burnout: Legends (2005, Nintendo DS) | Special Thanks |
Behind view | |
---|---|
Transformers: Dark of the Moon - Stealth Force Edition (2011, Wii) | Senior UI Designer |
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
WET (2009, PlayStation 3) | UI Designer |
Burnout: Legends (2005, Nintendo DS) | Special Thanks |
Contemporary | |
---|---|
Far Cry 2 (2008, Windows) | Additional Art |
Black (2006, PlayStation 2) | Front End Artists |
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
Crime | |
---|---|
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
Diagonal-down | |
---|---|
Hitman GO: Definitive Edition (2016, Windows) | Special Thanks |
Hitman GO (2014, Android) | Special Thanks |
Direct control | |
---|---|
Hitman: Sniper (2015, iPhone) | User Experience |
Transformers: Dark of the Moon - Stealth Force Edition (2011, Wii) | Senior UI Designer |
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
WET (2009, PlayStation 3) | UI Designer |
Far Cry 2 (2008, Windows) | Additional Art |
Black (2006, PlayStation 2) | Front End Artists |
Europe | |
---|---|
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
Matt Hayes' Fishing (2002, Windows) | Graphic Design |
Fantasy | |
---|---|
Disneyā¢Pixar Brave (2012, Xbox 360) | Special Thanks |
Alvin & The Chipmunks: Chipwrecked (2011, Wii) | Graphic Interface Designers |
Fishing | |
---|---|
Matt Hayes' Fishing (2002, Windows) | Graphic Design |
Flight / aviation | |
---|---|
MySims: SkyHeroes (2010, Wii) | Graphic Designers |
Free camera | |
---|---|
Hitman GO: Definitive Edition (2016, Windows) | Special Thanks |
Licensed | |
---|---|
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Xbox 360) | Additional UI Artists |
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Nintendo DS) | Additional UI Artists |
Disneyā¢Pixar Brave (2012, Xbox 360) | Special Thanks |
Alvin & The Chipmunks: Chipwrecked (2011, Wii) | Graphic Interface Designers |
Transformers: Dark of the Moon - Stealth Force Edition (2011, Wii) | Senior UI Designer |
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
Catwoman (2004, GameCube) | User Interface Design |
Middle East | |
---|---|
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
Motion control | |
---|---|
Alvin & The Chipmunks: Chipwrecked (2011, Wii) | Graphic Interface Designers |
Music / rhythm | |
---|---|
Alvin & The Chipmunks: Chipwrecked (2011, Wii) | Graphic Interface Designers |
North America | |
---|---|
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
Puzzle | |
---|---|
Hitman GO (2014, Android) | Special Thanks |
Puzzle elements | |
---|---|
Disneyā¢Pixar Brave (2012, Xbox 360) | Special Thanks |
Quick Time Events (QTEs) | |
---|---|
WET (2009, PlayStation 3) | UI Designer |
Racing / Driving | |
---|---|
MySims: SkyHeroes (2010, Wii) | Graphic Designers |
Burnout: Legends (2005, Nintendo DS) | Special Thanks |
Regional differences | |
---|---|
WET (2009, PlayStation 3) | UI Designer |
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
Sci-fi / futuristic | |
---|---|
Transformers: Dark of the Moon - Stealth Force Edition (2011, Wii) | Senior UI Designer |
Shooter | |
---|---|
Hitman: Sniper (2015, iPhone) | User Experience |
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Xbox 360) | Additional UI Artists |
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Nintendo DS) | Additional UI Artists |
Transformers: Dark of the Moon - Stealth Force Edition (2011, Wii) | Senior UI Designer |
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
WET (2009, PlayStation 3) | UI Designer |
Far Cry 2 (2008, Windows) | Additional Art |
Black (2006, PlayStation 2) | Front End Artists |
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
Side view | |
---|---|
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Nintendo DS) | Additional UI Artists |
Simulation | |
---|---|
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
Matt Hayes' Fishing (2002, Windows) | Graphic Design |
Sports | |
---|---|
Matt Hayes' Fishing (2002, Windows) | Graphic Design |
Spy / espionage | |
---|---|
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
Stealth | |
---|---|
Hitman GO: Definitive Edition (2016, Windows) | Special Thanks |
Hitman: Sniper (2015, iPhone) | User Experience |
Hitman GO (2014, Android) | Special Thanks |
Tom Clancy's Splinter Cell: Conviction (2010, Xbox 360) | Special Thanks |
Strategy / tactics | |
---|---|
Hitman GO: Definitive Edition (2016, Windows) | Special Thanks |
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
Street racing | |
---|---|
Burnout: Legends (2005, Nintendo DS) | Special Thanks |
Tactical shooter | |
---|---|
SWAT: Global Strike Team (2003, PlayStation 2) | Front End & HUD design |
Timed input | |
---|---|
Matt Hayes' Fishing (2002, Windows) | Graphic Design |
Top-down | |
---|---|
SpongeBob SquarePants: Plankton's Robotic Revenge (2013, Nintendo DS) | Additional UI Artists |
Turn-based | |
---|---|
Hitman GO: Definitive Edition (2016, Windows) | Special Thanks |
Hitman GO (2014, Android) | Special Thanks |
Turn-based strategy (TBS) | |
---|---|
Hitman GO: Definitive Edition (2016, Windows) | Special Thanks |
Vehicular combat | |
---|---|
Transformers: Dark of the Moon - Stealth Force Edition (2011, Wii) | Senior UI Designer |
War | |
---|---|
Far Cry 2 (2008, Windows) | Additional Art |