Michael Gesner
aka:
Mike Gesner
Moby ID: 218500
Credits (16 credits on 9 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Cesar Millan's Dog Whisperer (2008, Windows) | Development Director |
Dark Horizons: Lore (2004, Windows) | Macintosh and Linux programming assistance provided by (Dragon Fly Game Design) |
3rd-person (Other) | |
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Alvin and the Chipmunks: The Squeakquel (2009, Nintendo DS) | Development Director |
Charlie and the Chocolate Factory (2005, Windows) | Dragonfly Game Design |
Dark Horizons: Lore (2004, Windows) | Macintosh and Linux programming assistance provided by (Dragon Fly Game Design) |
Action | |
---|---|
Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Alvin and the Chipmunks: The Squeakquel (2009, Nintendo DS) | Development Director |
Alvin and the Chipmunks: The Squeakquel (2009, Wii) | Development Director |
Charlie and the Chocolate Factory (2005, Windows) | Dragonfly Game Design |
Dark Horizons: Lore (2004, Windows) | Macintosh and Linux programming assistance provided by (Dragon Fly Game Design) |
Africa | |
---|---|
Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Asia | |
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Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Automobile | |
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Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Contemporary | |
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Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Direct control | |
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Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Ecology / nature | |
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Cesar Millan's Dog Whisperer (2008, Windows) | Development Director |
Educational | |
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Cesar Millan's Dog Whisperer (2008, Windows) | Development Director |
Europe | |
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Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Fantasy | |
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Alvin and the Chipmunks: The Squeakquel (2009, Wii) | Development Director |
Flight / aviation | |
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Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Helicopter | |
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Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Licensed | |
---|---|
Alvin and the Chipmunks: The Squeakquel (2009, Wii) | Development Director |
Cesar Millan's Dog Whisperer (2008, Windows) | Development Director |
Charlie and the Chocolate Factory (2005, Windows) | Dragonfly Game Design |
Managerial / business simulation | |
---|---|
Cesar Millan's Dog Whisperer (2008, Windows) | Development Director |
Mecha / giant robot | |
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Dark Horizons: Lore (2004, Windows) | Macintosh and Linux programming assistance provided by (Dragon Fly Game Design) |
Mental training | |
---|---|
Cesar Millan's Dog Whisperer (2008, Windows) | Development Director |
Middle East | |
---|---|
Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Mini-games | |
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Charlie and the Chocolate Factory (2005, Windows) | Dragonfly Game Design |
Music / rhythm | |
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Alvin and the Chipmunks: The Squeakquel (2009, Nintendo DS) | Development Director |
Alvin and the Chipmunks: The Squeakquel (2009, Wii) | Development Director |
North America | |
---|---|
Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Puzzle | |
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Q'Bicles (2005, Windows) | Producer |
Regional differences | |
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Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Sci-fi / futuristic | |
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Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Dark Horizons: Lore (2004, Windows) | Macintosh and Linux programming assistance provided by (Dragon Fly Game Design) |
Shooter | |
---|---|
Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |
Dark Horizons: Lore (2004, Windows) | Macintosh and Linux programming assistance provided by (Dragon Fly Game Design) |
South America | |
---|---|
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Strategy / tactics | |
---|---|
Cesar Millan's Dog Whisperer (2008, Windows) | Development Director |
War | |
---|---|
Call of Duty: Advanced Warfare (2014, Windows) | Infinity Ward, Neversoft, and Beachhead Studios |
Call of Duty: Ghosts (2013, Xbox One) | Beachhead Studios |
Call of Duty: Black Ops II (2012, Xbox 360) | Beachhead Studio |