Takayoshi Ito
aka:
伊藤 貴徳
Moby ID: 219454
Credits (16 credits on 12 games)
- by Role
- by Date
- by Moby Score
- by Genre
2D scrolling | |
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Visions of Mana (2024, PlayStation 5) | Localization Engineers |
3rd-person (Other) | |
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Visions of Mana (2024, PlayStation 5) | Localization Engineers |
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Localization Engineers |
Dragon Quest Monsters: The Dark Prince (2023, Nintendo Switch) | Localisation Engineers |
Infinity Strash: Dragon Quest - The Adventure of Dai (2023, PlayStation 5) | Localization Engineers |
Racing Lagoon (1999, PlayStation) | Event Programmer (伊藤 貴徳) |
Action | |
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Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4) | Tool Programmers |
Action RPG | |
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Visions of Mana (2024, PlayStation 5) | Localization Engineers |
Infinity Strash: Dragon Quest - The Adventure of Dai (2023, PlayStation 5) | Localization Engineers |
Final Fantasy XVI (2023, PlayStation 5) | Development Environment Programmers |
Kingdom Hearts II (2005, PlayStation 2) | Programmers |
Kingdom Hearts (2002, PlayStation 2) | Programmers |
Add-on | |
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Final Fantasy XIV Online: Heavensward (2015, PlayStation 4) | Tool Programmers |
Adventure | |
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Gakkou de atta Kowai Hanashi S (1996, PlayStation) | Programming (技術) (伊藤 貴徳) |
Anime / Manga | |
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Visions of Mana (2024, PlayStation 5) | Localization Engineers |
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Localization Engineers |
Dragon Quest Monsters: The Dark Prince (2023, Nintendo Switch) | Localisation Engineers |
Infinity Strash: Dragon Quest - The Adventure of Dai (2023, PlayStation 5) | Localization Engineers |
Final Fantasy XVI (2023, PlayStation 5) | Development Environment Programmers |
Final Fantasy XIII (2014, Windows) | Crystal Tools |
Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4) | Tool Programmers |
Behind view | |
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Final Fantasy XVI (2023, PlayStation 5) | Development Environment Programmers |
Final Fantasy XIII (2014, Windows) | Crystal Tools |
Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4) | Tool Programmers |
Kingdom Hearts II (2005, PlayStation 2) | Programmers |
Kingdom Hearts (2002, PlayStation 2) | Programmers |
Cinematic camera | |
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Final Fantasy VII: Rebirth (2024, PlayStation 5) | Localization Engineers |
Direct control | |
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Visions of Mana (2024, PlayStation 5) | Localization Engineers |
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Localization Engineers |
Dragon Quest Monsters: The Dark Prince (2023, Nintendo Switch) | Localisation Engineers |
Infinity Strash: Dragon Quest - The Adventure of Dai (2023, PlayStation 5) | Localization Engineers |
Final Fantasy XVI (2023, PlayStation 5) | Development Environment Programmers |
Final Fantasy XIII (2014, Windows) | Crystal Tools |
Kingdom Hearts II (2005, PlayStation 2) | Programmers |
Kingdom Hearts (2002, PlayStation 2) | Programmers |
Fantasy | |
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Visions of Mana (2024, PlayStation 5) | Localization Engineers |
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Localization Engineers |
Dragon Quest Monsters: The Dark Prince (2023, Nintendo Switch) | Localisation Engineers |
Infinity Strash: Dragon Quest - The Adventure of Dai (2023, PlayStation 5) | Localization Engineers |
Final Fantasy XVI (2023, PlayStation 5) | Development Environment Programmers |
Final Fantasy XIII (2014, Windows) | Crystal Tools |
Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4) | Tool Programmers |
Kingdom Hearts II (2005, PlayStation 2) | Programmers |
Kingdom Hearts (2002, PlayStation 2) | Programmers |
Japanese-style RPG (JRPG) | |
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Final Fantasy VII: Rebirth (2024, PlayStation 5) | Localization Engineers |
Final Fantasy XIII (2014, Windows) | Crystal Tools |
Licensed | |
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Kingdom Hearts (2002, PlayStation 2) | Programmers |
Massively Multiplayer | |
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Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4) | Tool Programmers |
Medieval | |
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Final Fantasy XVI (2023, PlayStation 5) | Development Environment Programmers |
Menu structures | |
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Dragon Quest Monsters: The Dark Prince (2023, Nintendo Switch) | Localisation Engineers |
Final Fantasy XIII (2014, Windows) | Crystal Tools |
Other | |
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Final Fantasy XIV Online: Heavensward (2015, PlayStation 4) | Tool Programmers |
Persistent | |
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Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4) | Tool Programmers |
Player unit | |
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Final Fantasy XIV Online: Heavensward (2015, PlayStation 4) | Tool Programmers |
Quick Time Events (QTEs) | |
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Kingdom Hearts II (2005, PlayStation 2) | Programmers |
Racing / Driving | |
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Racing Lagoon (1999, PlayStation) | Event Programmer (伊藤 貴徳) |
Real-time | |
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Final Fantasy XIII (2014, Windows) | Crystal Tools |
Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4) | Tool Programmers |
Role-playing (RPG) | |
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Visions of Mana (2024, PlayStation 5) | Localization Engineers |
Final Fantasy VII: Rebirth (2024, PlayStation 5) | Localization Engineers |
Dragon Quest Monsters: The Dark Prince (2023, Nintendo Switch) | Localisation Engineers |
Infinity Strash: Dragon Quest - The Adventure of Dai (2023, PlayStation 5) | Localization Engineers |
Final Fantasy XVI (2023, PlayStation 5) | Development Environment Programmers |
Final Fantasy XIII (2014, Windows) | Crystal Tools |
Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4) | Tool Programmers |
Kingdom Hearts II (2005, PlayStation 2) | Programmers |
Kingdom Hearts (2002, PlayStation 2) | Programmers |
Racing Lagoon (1999, PlayStation) | Event Programmer (伊藤 貴徳) |
Sandbox / open world | |
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Final Fantasy XVI (2023, PlayStation 5) | Development Environment Programmers |
Sci-fi / futuristic | |
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Final Fantasy XIII (2014, Windows) | Crystal Tools |
Story / mission | |
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Final Fantasy XIV Online: Heavensward (2015, PlayStation 4) | Tool Programmers |
Survival horror | |
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Gakkou de atta Kowai Hanashi S (1996, PlayStation) | Programming (技術) (伊藤 貴徳) |
Turn-based | |
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Dragon Quest Monsters: The Dark Prince (2023, Nintendo Switch) | Localisation Engineers |
Final Fantasy XIII (2014, Windows) | Crystal Tools |
Visual novel | |
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Gakkou de atta Kowai Hanashi S (1996, PlayStation) | Programming (技術) (伊藤 貴徳) |