Takaharu Aono
Moby ID: 219476
Credits (12 credits on 12 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Monster of the Deep: Final Fantasy XV (2017, PlayStation 4) | Game Design |
3rd-person (Other) | |
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Final Fantasy: Type-0 HD (2015, Windows) | Special Thanks |
Dissidia: Final Fantasy (2008, PSP) | Battle Animation Designers |
Action | |
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Final Fantasy XV: Windows Edition (2018, Windows) | Grounding |
Kingdom Hearts HD I.5 ReMIX (2013, PlayStation 3) | Designers |
Dissidia: Final Fantasy (2008, PSP) | Battle Animation Designers |
Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Action RPG | |
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Final Fantasy XVI (2023, PlayStation 5) | Lead Animators |
Final Fantasy XV (2016, PlayStation 4) | Grounding |
Final Fantasy: Type-0 HD (2015, Windows) | Special Thanks |
Kingdom Hearts: Birth by Sleep (2010, PSP) | Special Thanks |
Kingdom Hearts: 358/2 Days (2009, Nintendo DS) | Special Thanks |
Kingdom Hearts: Re:Chain of Memories (2008, PlayStation 2) | Designers |
Kingdom Hearts II (2005, PlayStation 2) | Designers |
Anime / Manga | |
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Final Fantasy XVI (2023, PlayStation 5) | Lead Animators |
Final Fantasy XV: Windows Edition (2018, Windows) | Grounding |
Final Fantasy XV (2016, PlayStation 4) | Grounding |
Final Fantasy: Type-0 HD (2015, Windows) | Special Thanks |
Kingdom Hearts HD I.5 ReMIX (2013, PlayStation 3) | Designers |
Dissidia: Final Fantasy (2008, PSP) | Battle Animation Designers |
Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Automobile | |
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Final Fantasy XV: Windows Edition (2018, Windows) | Grounding |
Behind view | |
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Final Fantasy XVI (2023, PlayStation 5) | Lead Animators |
Final Fantasy XV: Windows Edition (2018, Windows) | Grounding |
Final Fantasy XV (2016, PlayStation 4) | Grounding |
Kingdom Hearts HD I.5 ReMIX (2013, PlayStation 3) | Designers |
Kingdom Hearts: Birth by Sleep (2010, PSP) | Special Thanks |
Kingdom Hearts: 358/2 Days (2009, Nintendo DS) | Special Thanks |
Kingdom Hearts: Re:Chain of Memories (2008, PlayStation 2) | Designers |
Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Kingdom Hearts II (2005, PlayStation 2) | Designers |
Cinematic camera | |
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Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Compilation | |
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Kingdom Hearts HD I.5 ReMIX (2013, PlayStation 3) | Designers |
Diagonal-down | |
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Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Direct control | |
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Final Fantasy XVI (2023, PlayStation 5) | Lead Animators |
Final Fantasy XV: Windows Edition (2018, Windows) | Grounding |
Monster of the Deep: Final Fantasy XV (2017, PlayStation 4) | Game Design |
Kingdom Hearts: Birth by Sleep (2010, PSP) | Special Thanks |
Kingdom Hearts: 358/2 Days (2009, Nintendo DS) | Special Thanks |
Kingdom Hearts: Re:Chain of Memories (2008, PlayStation 2) | Designers |
Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Kingdom Hearts II (2005, PlayStation 2) | Designers |
Fantasy | |
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Final Fantasy XVI (2023, PlayStation 5) | Lead Animators |
Final Fantasy XV: Windows Edition (2018, Windows) | Grounding |
Final Fantasy XV (2016, PlayStation 4) | Grounding |
Final Fantasy: Type-0 HD (2015, Windows) | Special Thanks |
Kingdom Hearts HD I.5 ReMIX (2013, PlayStation 3) | Designers |
Kingdom Hearts: Birth by Sleep (2010, PSP) | Special Thanks |
Kingdom Hearts: 358/2 Days (2009, Nintendo DS) | Special Thanks |
Dissidia: Final Fantasy (2008, PSP) | Battle Animation Designers |
Kingdom Hearts: Re:Chain of Memories (2008, PlayStation 2) | Designers |
Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Kingdom Hearts II (2005, PlayStation 2) | Designers |
Fighting | |
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Dissidia: Final Fantasy (2008, PSP) | Battle Animation Designers |
Fishing | |
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Monster of the Deep: Final Fantasy XV (2017, PlayStation 4) | Game Design |
Licensed | |
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Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Medieval | |
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Final Fantasy XVI (2023, PlayStation 5) | Lead Animators |
Motion control | |
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Monster of the Deep: Final Fantasy XV (2017, PlayStation 4) | Game Design |
Multiple units/characters control | |
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Monster of the Deep: Final Fantasy XV (2017, PlayStation 4) | Game Design |
Platform | |
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Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Quick Time Events (QTEs) | |
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Kingdom Hearts II (2005, PlayStation 2) | Designers |
Real-time | |
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Final Fantasy: Type-0 HD (2015, Windows) | Special Thanks |
Kingdom Hearts HD I.5 ReMIX (2013, PlayStation 3) | Designers |
Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Role-playing (RPG) | |
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Final Fantasy XVI (2023, PlayStation 5) | Lead Animators |
Final Fantasy XV: Windows Edition (2018, Windows) | Grounding |
Final Fantasy XV (2016, PlayStation 4) | Grounding |
Final Fantasy: Type-0 HD (2015, Windows) | Special Thanks |
Kingdom Hearts HD I.5 ReMIX (2013, PlayStation 3) | Designers |
Kingdom Hearts: Birth by Sleep (2010, PSP) | Special Thanks |
Kingdom Hearts: 358/2 Days (2009, Nintendo DS) | Special Thanks |
Dissidia: Final Fantasy (2008, PSP) | Battle Animation Designers |
Kingdom Hearts: Re:Chain of Memories (2008, PlayStation 2) | Designers |
Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Kingdom Hearts II (2005, PlayStation 2) | Designers |
Sandbox / open world | |
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Final Fantasy XVI (2023, PlayStation 5) | Lead Animators |
Final Fantasy XV (2016, PlayStation 4) | Grounding |
Side view | |
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Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |
Simulation | |
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Monster of the Deep: Final Fantasy XV (2017, PlayStation 4) | Game Design |
Sports | |
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Monster of the Deep: Final Fantasy XV (2017, PlayStation 4) | Game Design |
Turn-based | |
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Kingdom Hearts: Coded (2008, DoJa) | Special Thanks |