Jonathan Porter

aka: Jon Porter
Moby ID: 22187

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Jon Porter joined Infinity Ward in March 2004 as an Designer working on the sequel to 2004 Game of the Year "Call of Duty 2". Jon got himself started by created a well known modification for Medal of Honor: Allied Assault and later won the level designers contest having his level featured on the Spearhead expansion pack.

Credited on 14 games

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Call of Duty: Black Ops - Cold War (2020, PlayStation 4) Design
Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Infinity Ward: Original Team
Call of Duty: Black Ops IIII (2018, PlayStation 4) Design
Call of Duty: WWII (2017, Windows) Infinity Ward
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Infinite Ward - Original Team
Call of Duty: Infinite Warfare (2016, PlayStation 4) Infinity Ward
Call of Duty: Ghosts (2013, Xbox One) Designed and Developed by Infinity Ward, Neversoft and Raven Software
Call of Duty: MW3 (2011, PlayStation 3) Designed and Developed by Infinity Ward and Sledgehammer Games
Call of Duty: Modern Warfare 2 (2009, Xbox 360) Design
Call of Duty 4: Modern Warfare (2009, Wii) Design And Scripting
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Level Design
Call of Duty 2 (2005, Xbox 360) Level Design & Gameplay Scripting
Call of Duty 2 (Collector's Edition) (2005, Windows) Level Design & Gameplay Scripting
Medal of Honor: Allied Assault - Spearhead (2002, Windows) Medal of Honor Spearhead Contest Winners

[ full credits ]

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