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Kelly Bailey

Moby ID: 22339

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Kelly Bailey was a Senior Game Designer of sound and music with Valve Corporation. He did all of the music and sound effects for Half-Life and wrote sound code to create character speech and DSP reverb effects. He did the same for Half-Life 2 and the two expansions. He is however best known for having lent his face for the CG model of the series' protagonist Gordon Freeman. In March 2011 it was confirmed he left the company.

Credited on 18 games

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Vanishing Realms: The Sundered Rift (2019, Windows) By
Vanishing Realms: Rite of Steel (2016, Windows) By
Alien Swarm (2010, Windows) Valve
Left 4 Dead 2 (2009, Xbox 360) Valve
Left 4 Dead (2008, Xbox 360) Development Team
Portal: Still Alive (2008, Xbox 360) Personnel
The Orange Box (2007, PlayStation 3) Valve
Half-Life 2: Episode Two (2007, Windows) Valve
Portal (2007, Windows) Valve Corporation
Half-Life 2: Episode One (2006, Windows) Valve
Half-Life 2 (2005, Xbox) Valve
Half-Life: Source (2005, Windows) Valve is
Counter-Strike: Source (2004, Windows) Valve
Half-Life (2001, PlayStation 2) Valve
Half-Life: Blue Shift (2001, Windows) Valve
Half-Life: Opposing Force (1999, Windows) Valve is
Half-Life: Game of the Year Edition (1999, Windows) Valve
Half-Life (1998, Windows) The Half-Life Team

[ full credits ]

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