Kevin Gliner

Moby ID: 22478

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Kevin Gliner has been making games professionally since 1991. He's built four videogame startups in addition to managing studios at Activision and Maxis. He's worked with over 30 companies in the space, ranging from the small (Play Studios) to large (Microsoft), developing third party titles or just consulting on business and design issues. He has also personally designed over 15 titles for PC, console, web and mobile platforms and managed dozens more.

Kevin was one of the founding directors of the IGDA and sat on the advisory board for the Austin Game Conference. Kevin is currently at work on his latest venture, Flying Car Games.

Credited on 12 games

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Jack Nicklaus 6: Golden Bear Challenge (1999, Windows) Special Thanks to
SiN (1998, Windows) VP Studio X
Nightmare Creatures (1998, Nintendo 64) Special Thanks to
Barrage (1998, Windows) Quality Assurance - Compatibility Team
The Fifth Element (1998, PlayStation) Special Thanks
Jack Nicklaus 4 (1997, Windows) Executive Producer
Marble Drop (1997, Windows 3.x) Publishing Director
NetStorm: Islands at War (1997, Windows) Special Thanks to
Full Tilt! 2 Pinball (1996, Windows) Executive Producer
Full Tilt! Pinball (1996, Windows 3.x) Design
TriTryst (1995, Windows) Executive Producer
Endorfun (1995, Windows) Graphics Technology

[ full credits ]

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