Masamoto Morita
Moby ID: 230308
Credits (6 credits on 4 games)
- by Role
- by Date
- by Moby Score
- by Genre
3rd-person (Other) | |
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Blood Will Tell: Tezuka Osamu's Dororo (2004, PlayStation 2) | Lead Game Designer |
Action | |
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Blood Will Tell: Tezuka Osamu's Dororo (2004, PlayStation 2) | Lead Game Designer |
Sega Tetris (2000, Dreamcast) | Director |
Die Hard Arcade (1997, SEGA Saturn) | Special thanks |
Anime / Manga | |
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Blood Will Tell: Tezuka Osamu's Dororo (2004, PlayStation 2) | Lead Game Designer |
Arcade | |
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Die Hard Arcade (1997, SEGA Saturn) | Special thanks |
Beat 'em up / brawler | |
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Die Hard Arcade (1997, SEGA Saturn) | Special thanks |
Direct control | |
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Sega Tetris (2000, Dreamcast) | Director |
Falling block puzzle | |
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Columns Crown (2001, Game Boy Advance) | Director |
Sega Tetris (2000, Dreamcast) | Director |
Fantasy | |
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Blood Will Tell: Tezuka Osamu's Dororo (2004, PlayStation 2) | Lead Game Designer |
Fixed / flip-screen | |
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Sega Tetris (2000, Dreamcast) | Director |
Horror | |
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Blood Will Tell: Tezuka Osamu's Dororo (2004, PlayStation 2) | Lead Game Designer |
Licensed | |
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Blood Will Tell: Tezuka Osamu's Dororo (2004, PlayStation 2) | Lead Game Designer |
Die Hard Arcade (1997, SEGA Saturn) | Special thanks |
Puzzle | |
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Columns Crown (2001, Game Boy Advance) | Director |
Sega Tetris (2000, Dreamcast) | Director |
Puzzle elements | |
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Blood Will Tell: Tezuka Osamu's Dororo (2004, PlayStation 2) | Lead Game Designer |
Quick Time Events (QTEs) | |
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Die Hard Arcade (1997, SEGA Saturn) | Special thanks |
Real-time | |
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Columns Crown (2001, Game Boy Advance) | Director |
Side view | |
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Sega Tetris (2000, Dreamcast) | Director |
Die Hard Arcade (1997, SEGA Saturn) | Special thanks |