Erick O'Campo
Moby ID: 232536
Credits (5 credits on 3 games)
- by Role
- by Date
- by Moby Score
- by Genre
3rd-person (Other) | |
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God of War: Ascension (2013, PlayStation 3) | Sound Design |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Audio Designer |
The Da Vinci Code (2006, Xbox) | Network Support Engineer |
Action | |
---|---|
God of War: Ascension (2013, PlayStation 3) | Sound Design |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Audio Designer |
The Da Vinci Code (2006, Xbox) | Network Support Engineer |
Arcade | |
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G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Audio Designer |
Detective / mystery | |
---|---|
The Da Vinci Code (2006, Xbox) | Network Support Engineer |
Fantasy | |
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God of War: Ascension (2013, PlayStation 3) | Sound Design |
Hack and slash | |
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God of War: Ascension (2013, PlayStation 3) | Sound Design |
Licensed | |
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G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Audio Designer |
The Da Vinci Code (2006, Xbox) | Network Support Engineer |
Puzzle elements | |
---|---|
The Da Vinci Code (2006, Xbox) | Network Support Engineer |
Quick Time Events (QTEs) | |
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God of War: Ascension (2013, PlayStation 3) | Sound Design |
Regional differences | |
---|---|
God of War: Ascension (2013, PlayStation 3) | Sound Design |
Sci-fi / futuristic | |
---|---|
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Audio Designer |
Shooter | |
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G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Audio Designer |
Stealth | |
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The Da Vinci Code (2006, Xbox) | Network Support Engineer |