Louis X. Savain
Moby ID: 24362
Credits (8 credits on 4 games)
- by Role
- by Date
- by Moby Score
- by Genre
Board game | |
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Renaissance (1983, Commodore 64) | By |
Bowling | |
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Read 'N Roll (1988, Apple II) | Programmed the Apple version in FORTH and assembly languages |
Diagonal-down | |
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Read 'N Roll (1988, Apple II) | Programmed the Apple version in FORTH and assembly languages |
Direct control | |
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Read 'N Roll (1988, Apple II) | Programmed the Apple version in FORTH and assembly languages |
Educational | |
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Alge-Blaster Plus! (1989, Apple II) | Programmers |
Read 'N Roll (1988, Apple II) | Programmed the Apple version in FORTH and assembly languages |
Math Blaster Plus! (1987, DOS) | Developers |
Isometric | |
---|---|
Read 'N Roll (1988, Apple II) | Programmed the Apple version in FORTH and assembly languages |
Math / logic | |
---|---|
Alge-Blaster Plus! (1989, Apple II) | Programmers |
Math Blaster Plus! (1987, DOS) | Developers |
Menu structures | |
---|---|
Read 'N Roll (1988, Apple II) | Programmed the Apple version in FORTH and assembly languages |
Reading / writing | |
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Read 'N Roll (1988, Apple II) | Programmed the Apple version in FORTH and assembly languages |
Sci-fi / futuristic | |
---|---|
Alge-Blaster Plus! (1989, Apple II) | Programmers |
Math Blaster Plus! (1987, DOS) | Developers |
Sports | |
---|---|
Read 'N Roll (1988, Apple II) | Programmed the Apple version in FORTH and assembly languages |
Strategy / tactics | |
---|---|
Renaissance (1983, Commodore 64) | By |
Text-based / Spreadsheet | |
---|---|
Read 'N Roll (1988, Apple II) | Programmed the Apple version in FORTH and assembly languages |
Top-down | |
---|---|
Renaissance (1983, Commodore 64) | By |
Turn-based | |
---|---|
Renaissance (1983, Commodore 64) | By |