Larry Froistad

aka: Larry Froistad, Jr.
Moby ID: 24720

Credits (14 credits on 7 games)

Action
Tegel's Mercenaries (1992, DOS) Directive Assistance
Add-on
Siege: Dogs of War (1992, DOS) Designed by
Fantasy
Ambush at Sorinor (1993, DOS) Created by
Siege (1992, DOS) Designed by
The Keys to Maramon (1991, Commodore 64) Commodore 64 version programmed by (of Knight Technologies)
Game mode
Siege: Dogs of War (1992, DOS) Designed by
Historical events
Walls of Rome (1993, DOS) Programming
Managerial / business simulation
M.A.X.: Mechanized Assault & Exploration (1996, DOS) Based On An Original Idea By
Map / level
Siege: Dogs of War (1992, DOS) Designed by
Player unit
Siege: Dogs of War (1992, DOS) Designed by
Real-time
M.A.X.: Mechanized Assault & Exploration (1996, DOS) Based On An Original Idea By
Walls of Rome (1993, DOS) Programming
Tegel's Mercenaries (1992, DOS) Directive Assistance
The Keys to Maramon (1991, Commodore 64) Commodore 64 version programmed by (of Knight Technologies)
Role-playing (RPG)
The Keys to Maramon (1991, Commodore 64) Commodore 64 version programmed by (of Knight Technologies)
Sci-fi / futuristic
M.A.X.: Mechanized Assault & Exploration (1996, DOS) Based On An Original Idea By
Tegel's Mercenaries (1992, DOS) Directive Assistance
Strategy / tactics
M.A.X.: Mechanized Assault & Exploration (1996, DOS) Based On An Original Idea By
Ambush at Sorinor (1993, DOS) Created by
Walls of Rome (1993, DOS) Programming
Siege (1992, DOS) Designed by
Tegel's Mercenaries (1992, DOS) Directive Assistance
Top-down
M.A.X.: Mechanized Assault & Exploration (1996, DOS) Based On An Original Idea By
Ambush at Sorinor (1993, DOS) Created by
Walls of Rome (1993, DOS) Programming
Siege (1992, DOS) Designed by
Tegel's Mercenaries (1992, DOS) Directive Assistance
The Keys to Maramon (1991, Commodore 64) Commodore 64 version programmed by (of Knight Technologies)
Turn-based
M.A.X.: Mechanized Assault & Exploration (1996, DOS) Based On An Original Idea By