Paul O'Connor

aka: Paul Ryan O'Connor
Moby ID: 25022

Credits (33 credits on 12 games)

1st-person
Darkwatch (2005, Xbox) Original Concept Created By
Dragon Wars (1990, DOS) Designed by
Swords and Serpents (1990, NES) Preliminary design by (uncredited)
2D scrolling
Oddworld: Abe's Oddysee - New 'n' Tasty! (2014, PlayStation 4) Original Development
Izzy's Quest for the Olympic Rings (1996, SNES) Concept Design
Sylvester and Tweety in Cagey Capers (1994, Genesis) Design Lead
3rd-person (Other)
Oddworld: Munch's Oddysee (2001, Xbox) Design
Action
Oddworld: Abe's Oddysee - New 'n' Tasty! (2014, PlayStation 4) Original Development
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Darkwatch (2005, Xbox) Original Concept Created By
Oddworld: Munch's Oddysee (2001, Xbox) Design
Oddworld: Abe's Exoddus (1998, PlayStation) Lead Game Designer
Oddworld: Abe's Oddysee (1997, Windows) Game Design
Izzy's Quest for the Olympic Rings (1996, SNES) Concept Design
Demolition Man (1995, SNES) Design
Sylvester and Tweety in Cagey Capers (1994, Genesis) Design Lead
Adventure
Inhumane (1984, Apple II) Additional inspiration from the first two volumes of Flying Buffalo's Grimtooth's Traps by
Behind view
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Cyberpunk / dark sci-fi
Oddworld: Abe's Exoddus (1998, PlayStation) Lead Game Designer
Oddworld: Abe's Oddysee (1997, Windows) Game Design
Diagonal-down
Demolition Man (1995, SNES) Design
Direct control
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Oddworld: Munch's Oddysee (2001, Xbox) Design
Oddworld: Abe's Exoddus (1998, PlayStation) Lead Game Designer
Oddworld: Abe's Oddysee (1997, Windows) Game Design
Europe
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Fantasy
Oddworld: Munch's Oddysee (2001, Xbox) Design
Dragon Wars (1990, DOS) Designed by
Swords and Serpents (1990, NES) Preliminary design by (uncredited)
Fixed / flip-screen
Oddworld: Abe's Exoddus (1998, PlayStation) Lead Game Designer
Oddworld: Abe's Oddysee (1997, Windows) Game Design
Horror
Darkwatch (2005, Xbox) Original Concept Created By
Interactive fiction / text adventure
Inhumane (1984, Apple II) Additional inspiration from the first two volumes of Flying Buffalo's Grimtooth's Traps by
Licensed
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Izzy's Quest for the Olympic Rings (1996, SNES) Concept Design
Demolition Man (1995, SNES) Design
Sylvester and Tweety in Cagey Capers (1994, Genesis) Design Lead
Platform
Oddworld: Abe's Oddysee - New 'n' Tasty! (2014, PlayStation 4) Original Development
Oddworld: Abe's Exoddus (1998, PlayStation) Lead Game Designer
Oddworld: Abe's Oddysee (1997, Windows) Game Design
Demolition Man (1995, SNES) Design
Sylvester and Tweety in Cagey Capers (1994, Genesis) Design Lead
Puzzle
Oddworld: Abe's Exoddus (1998, PlayStation) Lead Game Designer
Oddworld: Abe's Oddysee (1997, Windows) Game Design
Puzzle elements
Oddworld: Abe's Oddysee - New 'n' Tasty! (2014, PlayStation 4) Original Development
Oddworld: Munch's Oddysee (2001, Xbox) Design
Sylvester and Tweety in Cagey Capers (1994, Genesis) Design Lead
Quick Time Events (QTEs)
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Regional differences
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Role-playing (RPG)
Dragon Wars (1990, DOS) Designed by
Swords and Serpents (1990, NES) Preliminary design by (uncredited)
Sci-fi / futuristic
Oddworld: Abe's Exoddus (1998, PlayStation) Lead Game Designer
Oddworld: Abe's Oddysee (1997, Windows) Game Design
Demolition Man (1995, SNES) Design
Shooter
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Darkwatch (2005, Xbox) Original Concept Created By
Demolition Man (1995, SNES) Design
Side view
Oddworld: Abe's Oddysee - New 'n' Tasty! (2014, PlayStation 4) Original Development
Oddworld: Abe's Exoddus (1998, PlayStation) Lead Game Designer
Oddworld: Abe's Oddysee (1997, Windows) Game Design
Izzy's Quest for the Olympic Rings (1996, SNES) Concept Design
Demolition Man (1995, SNES) Design
Sylvester and Tweety in Cagey Capers (1994, Genesis) Design Lead
Spy / espionage
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Stealth
Robert Ludlum's The Bourne Conspiracy (2008, PlayStation 3) Vice President, Design Director
Steampunk
Darkwatch (2005, Xbox) Original Concept Created By
Turn-based
Dragon Wars (1990, DOS) Designed by