Steven Ter Heide
Moby ID: 261988
Credits (8 credits on 7 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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RIGS: Mechanized Combat League (2016, PlayStation 4) | Game Director |
Killzone: Shadow Fall (2013, PlayStation 4) | Game Director |
Killzone 3 (2011, PlayStation 3) | Production |
Killzone 2 (2009, PlayStation 3) | Senior Producer |
2D scrolling | |
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PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Killzone |
3rd-person (Other) | |
---|---|
Killzone: Liberation (2006, PSP) | Produced by |
Action | |
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RIGS: Mechanized Combat League (2016, PlayStation 4) | Game Director |
Killzone: Shadow Fall (2013, PlayStation 4) | Game Director |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Killzone |
Killzone 3 (2011, PlayStation 3) | Production |
Killzone 2 (2009, PlayStation 3) | Senior Producer |
Killzone: Liberation (2006, PSP) | Produced by |
Action RPG | |
---|---|
Horizon: Zero Dawn (2017, PlayStation 4) | Design Management |
Behind view | |
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Horizon: Zero Dawn (2017, PlayStation 4) | Design Management |
Direct control | |
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Horizon: Zero Dawn (2017, PlayStation 4) | Design Management |
RIGS: Mechanized Combat League (2016, PlayStation 4) | Game Director |
Fantasy | |
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Horizon: Zero Dawn (2017, PlayStation 4) | Design Management |
Fighting | |
---|---|
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Killzone |
Mecha / giant robot | |
---|---|
RIGS: Mechanized Combat League (2016, PlayStation 4) | Game Director |
Motion control | |
---|---|
RIGS: Mechanized Combat League (2016, PlayStation 4) | Game Director |
Post-apocalyptic | |
---|---|
Horizon: Zero Dawn (2017, PlayStation 4) | Design Management |
Role-playing (RPG) | |
---|---|
Horizon: Zero Dawn (2017, PlayStation 4) | Design Management |
Sci-fi / futuristic | |
---|---|
RIGS: Mechanized Combat League (2016, PlayStation 4) | Game Director |
Killzone: Shadow Fall (2013, PlayStation 4) | Game Director |
Killzone 3 (2011, PlayStation 3) | Production |
Killzone 2 (2009, PlayStation 3) | Senior Producer |
Killzone: Liberation (2006, PSP) | Produced by |
Shooter | |
---|---|
RIGS: Mechanized Combat League (2016, PlayStation 4) | Game Director |
Killzone: Shadow Fall (2013, PlayStation 4) | Game Director |
Killzone 3 (2011, PlayStation 3) | Production |
Killzone 2 (2009, PlayStation 3) | Senior Producer |
Killzone: Liberation (2006, PSP) | Produced by |
Side view | |
---|---|
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Killzone |
Sports | |
---|---|
RIGS: Mechanized Combat League (2016, PlayStation 4) | Game Director |
Stealth | |
---|---|
Killzone: Shadow Fall (2013, PlayStation 4) | Game Director |
Killzone 3 (2011, PlayStation 3) | Production |
Strategy / tactics | |
---|---|
Killzone: Liberation (2006, PSP) | Produced by |
Tank | |
---|---|
Killzone: Liberation (2006, PSP) | Produced by |
Top-down | |
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Killzone: Liberation (2006, PSP) | Produced by |