Sandro Furini
Moby ID: 261997
Credits (10 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Killzone 2 (2009, PlayStation 3) | Special Thanks |
2D scrolling | |
---|---|
Minecraft Legends (2023, Windows Apps) | Programming |
3rd-person (Other) | |
---|---|
Killzone: Liberation (2006, PSP) | AI |
Action | |
---|---|
Minecraft Legends (2023, Windows Apps) | Programming |
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Resident Evil: Operation Raccoon City (2012, Windows) | Software Engineers |
Killzone 2 (2009, PlayStation 3) | Special Thanks |
Killzone: Liberation (2006, PSP) | AI |
Asia | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Beat 'em up / brawler | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Behind view | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Resident Evil: Operation Raccoon City (2012, Windows) | Software Engineers |
Compilation | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Contemporary | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Crime | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Diagonal-down | |
---|---|
Minecraft Legends (2023, Windows Apps) | Programming |
Direct control | |
---|---|
Minecraft Legends (2023, Windows Apps) | Programming |
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Fantasy | |
---|---|
Minecraft Legends (2023, Windows Apps) | Programming |
Racing / Driving | |
---|---|
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Real-time | |
---|---|
Minecraft Legends (2023, Windows Apps) | Programming |
Real-time strategy (RTS) | |
---|---|
Minecraft Legends (2023, Windows Apps) | Programming |
Regional differences | |
---|---|
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Resident Evil: Operation Raccoon City (2012, Windows) | Software Engineers |
Role-playing (RPG) | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sandbox / open world | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Sci-fi / futuristic | |
---|---|
Killzone 2 (2009, PlayStation 3) | Special Thanks |
Killzone: Liberation (2006, PSP) | AI |
Shooter | |
---|---|
Sleeping Dogs: Definitive Edition (2014, PlayStation 4) | Gameplay/AI Programmers |
Sleeping Dogs (2012, Xbox 360) | Gameplay/AI Programmers |
Resident Evil: Operation Raccoon City (2012, Windows) | Software Engineers |
Killzone 2 (2009, PlayStation 3) | Special Thanks |
Killzone: Liberation (2006, PSP) | AI |
Strategy / tactics | |
---|---|
Minecraft Legends (2023, Windows Apps) | Programming |
Killzone: Liberation (2006, PSP) | AI |
Survival horror | |
---|---|
Resident Evil: Operation Raccoon City (2012, Windows) | Software Engineers |
Tank | |
---|---|
Killzone: Liberation (2006, PSP) | AI |
Top-down | |
---|---|
Killzone: Liberation (2006, PSP) | AI |