Dmitry A. Shpilevoy
aka:
Dmitriy Shpilevoy
Moby ID: 267898
Credits
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
S.T.A.L.K.E.R.: Shadow of Chernobyl (2007, Windows) | Level Design (Art Department) |
2D scrolling | |
---|---|
Unbound Saga (2009, PSP) | Level Modeling |
Silverfall (2006, Windows) | Modeling/Textures |
Action | |
---|---|
Unbound Saga (2009, PSP) | Level Modeling |
S.T.A.L.K.E.R.: Shadow of Chernobyl (2007, Windows) | Level Design (Art Department) |
Action RPG | |
---|---|
Silverfall (2006, Windows) | Modeling/Textures |
Beat 'em up / brawler | |
---|---|
Unbound Saga (2009, PSP) | Level Modeling |
Cyberpunk / dark sci-fi | |
---|---|
Unbound Saga (2009, PSP) | Level Modeling |
Diagonal-down | |
---|---|
Silverfall (2006, Windows) | Modeling/Textures |
Direct control | |
---|---|
S.T.A.L.K.E.R.: Shadow of Chernobyl (2007, Windows) | Level Design (Art Department) |
Europe | |
---|---|
S.T.A.L.K.E.R.: Shadow of Chernobyl (2007, Windows) | Level Design (Art Department) |
Fantasy | |
---|---|
Silverfall (2006, Windows) | Modeling/Textures |
Post-apocalyptic | |
---|---|
S.T.A.L.K.E.R.: Shadow of Chernobyl (2007, Windows) | Level Design (Art Department) |
RPG elements | |
---|---|
S.T.A.L.K.E.R.: Shadow of Chernobyl (2007, Windows) | Level Design (Art Department) |
Real-time | |
---|---|
Silverfall (2006, Windows) | Modeling/Textures |
Role-playing (RPG) | |
---|---|
Silverfall (2006, Windows) | Modeling/Textures |
Shooter | |
---|---|
S.T.A.L.K.E.R.: Shadow of Chernobyl (2007, Windows) | Level Design (Art Department) |
Side view | |
---|---|
Unbound Saga (2009, PSP) | Level Modeling |
Steampunk | |
---|---|
Silverfall (2006, Windows) | Modeling/Textures |