Stefan Gutsch
Moby ID: 277225
Credits (15 credits on 10 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Construction Simulator (2011, Windows) | 3D Artists |
2D scrolling | |
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Sam's Journey (2017, Commodore 64) | Level Design |
Axa (2011, J2ME) | Artwork by |
Advanced Space Battle (2006, Commodore 64) | Additional Coding |
Metal Warrior 4: Agents of Metal (2003, Commodore 64) | SuperCPU programming |
4X | |
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Advanced Space Battle (2006, Commodore 64) | Additional Coding |
Action | |
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Sam's Journey (2017, Commodore 64) | Level Design |
Axa (2011, J2ME) | Artwork by |
Metal Dust (2005, Commodore 64) | A game by |
Metal Warrior 4: Agents of Metal (2003, Commodore 64) | SuperCPU programming |
Bomb Mania (1997, Commodore 64) | Title Picture |
Agricultural / industrial | |
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Construction Simulator (2011, Windows) | 3D Artists |
Arcade | |
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Metal Dust (2005, Commodore 64) | A game by |
Bomb Mania (1997, Commodore 64) | Title Picture |
Behind view | |
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Construction Simulator (2011, Windows) | 3D Artists |
Contemporary | |
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Construction Simulator (2011, Windows) | 3D Artists |
Falling block puzzle | |
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Triagonal (2005, J2ME) | Graphics by |
Fixed / flip-screen | |
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Color Jumble (2007, J2ME) | Graphics |
Free camera | |
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Construction Simulator (2011, Windows) | 3D Artists |
Licensed | |
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Axa (2011, J2ME) | Artwork by |
Menu structures | |
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Advanced Space Battle (2006, Commodore 64) | Additional Coding |
Platform | |
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Axa (2011, J2ME) | Artwork by |
Edgar: Cave of Secrets (2008, J2ME) | Graphics |
Metal Warrior 4: Agents of Metal (2003, Commodore 64) | SuperCPU programming |
Post-apocalyptic | |
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Axa (2011, J2ME) | Artwork by |
Puzzle | |
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Edgar: Cave of Secrets (2008, J2ME) | Graphics |
Color Jumble (2007, J2ME) | Graphics |
Triagonal (2005, J2ME) | Graphics by |
Puzzle elements | |
---|---|
Axa (2011, J2ME) | Artwork by |
Metal Warrior 4: Agents of Metal (2003, Commodore 64) | SuperCPU programming |
Real-time | |
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Triagonal (2005, J2ME) | Graphics by |
Sci-fi / futuristic | |
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Advanced Space Battle (2006, Commodore 64) | Additional Coding |
Metal Dust (2005, Commodore 64) | A game by |
Shooter | |
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Metal Dust (2005, Commodore 64) | A game by |
Side view | |
---|---|
Sam's Journey (2017, Commodore 64) | Level Design |
Axa (2011, J2ME) | Artwork by |
Edgar: Cave of Secrets (2008, J2ME) | Graphics |
Metal Dust (2005, Commodore 64) | A game by |
Metal Warrior 4: Agents of Metal (2003, Commodore 64) | SuperCPU programming |
Simulation | |
---|---|
Construction Simulator (2011, Windows) | 3D Artists |
Space flight | |
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Advanced Space Battle (2006, Commodore 64) | Additional Coding |
Strategy / tactics | |
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Edgar: Cave of Secrets (2008, J2ME) | Graphics |
Advanced Space Battle (2006, Commodore 64) | Additional Coding |
Tile matching puzzle | |
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Color Jumble (2007, J2ME) | Graphics |
Top-down | |
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Color Jumble (2007, J2ME) | Graphics |
Advanced Space Battle (2006, Commodore 64) | Additional Coding |
Bomb Mania (1997, Commodore 64) | Title Picture |
Turn-based | |
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Advanced Space Battle (2006, Commodore 64) | Additional Coding |