Anto Matković

Moby ID: 280589

Credits (8 credits on 4 games)

1st-person
Spaceforce: Rogue Universe (2007, Windows) Modeling
Alarm für Cobra 11: Vol. III (2005, Windows) Level Design
3rd-person (Other)
Hinter Gittern Vol. II (2006, Windows) Level Design
Action
Spaceforce: Rogue Universe (2007, Windows) Modeling
Alarm für Cobra 11: Vol. III (2005, Windows) Level Design
Adventure
Hinter Gittern Vol. II (2006, Windows) Level Design
Automobile
Alarm für Cobra 11: Vol. III (2005, Windows) Level Design
Behind view
Spaceforce: Rogue Universe (2007, Windows) Modeling
Alarm für Cobra 11: Vol. III (2005, Windows) Level Design
Detective / mystery
Hinter Gittern Vol. II (2006, Windows) Level Design
Alarm für Cobra 11: Vol. III (2005, Windows) Level Design
Diagonal-down
Spaceforce: Captains (2007, Windows) Modeling
Direct control
Spaceforce: Rogue Universe (2007, Windows) Modeling
Licensed
Hinter Gittern Vol. II (2006, Windows) Level Design
Alarm für Cobra 11: Vol. III (2005, Windows) Level Design
Multiple units/characters control
Spaceforce: Captains (2007, Windows) Modeling
Point and select
Spaceforce: Captains (2007, Windows) Modeling
RPG elements
Spaceforce: Captains (2007, Windows) Modeling
Spaceforce: Rogue Universe (2007, Windows) Modeling
Racing / Driving
Alarm für Cobra 11: Vol. III (2005, Windows) Level Design
Sci-fi / futuristic
Spaceforce: Captains (2007, Windows) Modeling
Spaceforce: Rogue Universe (2007, Windows) Modeling
Shooter
Spaceforce: Rogue Universe (2007, Windows) Modeling
Simulation
Spaceforce: Rogue Universe (2007, Windows) Modeling
Space flight
Spaceforce: Captains (2007, Windows) Modeling
Spaceforce: Rogue Universe (2007, Windows) Modeling
Strategy / tactics
Spaceforce: Captains (2007, Windows) Modeling
Turn-based
Spaceforce: Captains (2007, Windows) Modeling
Turn-based strategy (TBS)
Spaceforce: Captains (2007, Windows) Modeling