Dean Kusler
Moby ID: 281381
Biography edit · view history
Dean Kusler is a programmer at Terminal Reality, Inc. since January 2005.
He did the user interface, cinematic development and other tools, unlockables and game objectives, TRC/TCRs, camera systems, Macromedia Flash integration, and other support for SpyHunter: Nowhere to Run for the Xbox and PS2.
He did the user interface, unlockables, TRC/TCRs, and Nintendo Wii bootstrapping for Metal Slug Anthology for the PS2, PSP, and Wii. He also worked on the conversion of another compilation title: SNK Arcade Classics Vol. 1.
He was responsible for the subversion server setup and management and user support for SpyHunter: Nowhere to Run, Metal Slug Anthology, and other projects, and did other primary and secondary programming for other ongoing projects.
Previously, between 2002 and 2004, he was the Assistant Computer Systems Manager at University of North Texas where he also had his education.
Credited on 17 games
Displaying most recent · View all
Ghostbusters: The Video Game - Remastered (2019, Windows) | Additional Programming |
Fallout 76 (2018, Windows) | Infrastructure Programming |
Doom (2016, Windows) | Build Support |
Star Wars: The Old Republic - Galactic Starfighter (2013, Windows) | Special Thanks |
Star Wars: The Old Republic - Rise of the Hutt Cartel (2013, Windows) | Build/Infrastructure Engineers |
Street Cricket Champions 2 (2012, PSP) | Additional Programming |
Kinect Star Wars (2012, Xbox 360) | Dance Programmers |
Bass Pro Shops: The Hunt - Trophy Showdown (2011, Wii) | Additional Programming |
Def Jam: Rapstar (2010, Wii) | Programmers |
Street Cricket Champions (2010, PSP) | Additional Programming |
Ghostbusters: The Video Game (2009, Windows) | Programmers |
The King of Fighters Collection: The Orochi Saga (2008, Wii) | Programmers |
Call of Duty: World at War (2008, Windows) | Additional Engineering |
SNK Arcade Classics Vol. 1 (2008, Wii) | Programmers |
Samurai Shodown: Anthology (2008, Wii) | Programmers |
Metal Slug: Anthology (2007, PlayStation 2) | Programmers |
Spy Hunter: Nowhere to Run (2006, PlayStation 2) | Programming |
[ full credits ]
Frequent Collaborators
People- 12 games with Mark Randel
- 12 games with Russell Mirabelli
- 11 games with Daniel Hilburn
- 10 games with Allen Bogue
- 10 games with Shawn Bovea
- 9 games with John O'Keefe
- 9 games with Seth Hawkins
- 9 games with Maricor Gardner
- 9 games with Edmund Chang
- 9 games with Joseph Scheinberg
Companies
- 11 games with Terminal Reality, Inc.
- 5 games with Valve Corporation
- 4 games with SNK Corporation
- 4 games with SNK Corporation
- 4 games with SNK USA Corporation
- 3 games with Epic Games Tools LLC
- 3 games with UTV Ignition Games Ltd.
- 3 games with Mindwalk Studios Inc.
- 3 games with Sony Interactive...
- 2 games with Certain Affinity, Inc.
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