Matthew Dalby

Moby ID: 306750

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Matthew Dalby has worked on a number of titles, as both a developer, and a team lead. including: * Burnout Revenge (xbox/ps2) : Additional Programming * Burnout Revenge (xbox360) : Lead Presentation Programmer * Burnout Paradise (xbox360/ps3) : Lead Presentation Programmer ( until alpha, uncredited ). * Frontlines: Fuel of War (PS3) : Senior Programmer * Unannounced Internal THQ Title: Principal UI Programmer.

Prior to working in game development, he spent 6 years working as a solutions architect at Intec, where he was involved in specification studies, and system deployment of Telecommunication Billing systems at such companies as 3 Mobiles (UK and Thailand), MTN (South Africa), and Optus (Australia).


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Frontlines: Fuel of War (2008, Windows) Programmers

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