Ignace Saenen
Moby ID: 327093
Biography edit · view history
Ignace first worked 3 years at the University of Antwerp as PhD student and lecturer, doing research in RTRT and AI. He briefly worked at Imagination In Motion, award winning 3D animation company producing video clips, animations for adds and television material. He also worked on a Virtual Presenter research and development project.
Ignace worked for 3.5 years at Playlogic Games, doing general game development and AI for Xyanide and a number of canceled projects. He then worked at AGFA Medical R&D department for 2 years, developing medical imaging solutions for cancer treatment.
He is presently working at Larian Studios on Dragon Commander and Divinity: Original Sin.
Credited on 8 games
Displaying most recent · View all
Divinity: Original Sin - Enhanced Edition (2015, Windows) | Additional Coding |
Divinity: Original Sin (2014, Windows) | Additional Coding |
Divinity: Dragon Commander (2013, Windows) | Game Programming |
Divinity II: Developer's Cut (2012, Windows) | Engine Programming |
Divinity II: The Dragon Knight Saga (2010, Windows) | Engine Programming |
Divinity II: Flames of Vengeance (2010, Windows) | Engine Programming |
Divinity II: Ego Draconis (2009, Windows) | Engine Programming |
Xyanide (2006, Xbox) | Programmers |
[ full credits ]
Frequent Collaborators
People- 8 games with Koen Van Mierlo
- 7 games with Swen Vincke
- 7 games with Kirill Vladimirovich Pokrovsky
- 7 games with Sophie Leduc
- 7 games with Mathieu Vanhove
- 7 games with Octaaf Fieremans
- 7 games with Guillaume Piette
- 7 games with Thierry Van Gyseghem
- 7 games with Axel Droxler
- 7 games with Helen Gallez
[ 709 more people ]
Companies
- 7 games with Larian Studios NV
- 5 games with Valve Corporation
- 3 games with Focus Entertainment, SA
- 3 games with dtp entertainment AG
- 3 games with Studio Umlaut
- 3 games with Epic Games Tools LLC
- 3 games with SoftClub
- 2 games with Virgin Lands
- 2 games with Ravegan S.A.
- 2 games with NVIDIA Corporation
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: